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DecemberBOTW's Most Annoying Enemies That Shouldn't Return In Zelda: TOTK
The other part of the rumor comes from both the images of Link with a broken Master Sword and the mention in Breath of the Wild that Fi's spirit is dormant within it. Even if Demise doesn't make an appearance in Tears of the Kingdom , it seems likely that Fi will. She's referenced multiple times in BOTW , with her signature sound effect even playing, and Musou Combat she did hope to meet one of Link's future incarnations. But as one of the safeguards against Demise, it seems more likely that they would both appear in TOTK instead of only one or the other being inclu
Yet another possibility for Tears of the Kingdom is that Hyrule will be destroyed outright instead of corrupted. The Malice that's unleashed at the beginning of the game may cause another event on the scale of the Great Calamity, leaving the land and its people in ruins rather than turned into monsters. Though the landscape seems to be relatively intact in the various trailers, the Malice may only target civilized areas like Zora's Domain and leave wild ones full of monsters alone. BOTW 2 's transformed skies also may offer a twist on this; it's possible that Malice will completely cover the surface in a toxic flood, forcing players to flee to the safety of the floating islands. TOTK 's free open-world format makes this unlikely, however, except perhaps as a temporary occurrence like BOTW 's Blood Mo
Depending on how deeply time travel is intertwined with Tears of the Kingdom 's story, it's also possible that Link will be traveling back and forth through time. There could be two concurrent stories with their own plot threads in Zelda BOTW 2 , one that takes place in the past and another in the present. Being transported as each story progresses and needing to complete quests to go back and forth doesn't seem likely given the open-world format focused on player freedom, and neither does a sudden shift halfway through akin to Ocarina of Time , but it's possible that players will be able to travel between the past and present at will instead. However, two separate maps - each one a fair bit larger than BOTW 's Hyrule due to the floating islands - feels like far too much to be within reason, and small self-contained areas of the past or present akin to BOTW 's Shrines don't seem likely either based on what's been shown so far. There are certainly other ways this concept could be utilized in BOTW 's sequel without ruining its story or gameplay, however, and they may become more apparent as additional information becomes availa
The most obvious recurring location in Tears of the Kingdom is Hyrule Castle itself. Hyrule Castle has been prominently featured in trailers for the sequel, floating above Hyrule Field. In many Zelda games including Breath of the Wild , a corrupted Hyrule Castle has served as the final dungeon. This floating fortress of Malice looks set to be Tears of the Kingdom ’s own final dungeon, with Link and Zelda perhaps storming the castle after breaking a seal similar to Ocarina of Time . It remains to be seen, however, if Hyrule Castle Town has been rebuilt since the events of the previous game, now living in the floating castle’s sha
Treasure Octoroks may be BOTW 's most annoying enemy, and for good reason. If players aren't careful when approaching a buried chest, then they might end up fighting an enemy instead of getting treasure. This is irksome enough by itself, but the initial attack by the Octorok also sends them flying backwards, which is severely annoying and can even spell doom if they're near a high ledge, leaving BOTW players regretting their decision to not do a quick check with the Magnesis rune. In addition, the Treasure Octorok is very fast and hard to hit, making it not a challenging foe but certainly a difficult and obnoxious one. They might not be as bad if they were at least good way to farm Rupees, but the amount they drop is negligible and not worth the effort of seeking them out repeate
In Legend of Zelda: Breath of the Wild , there are many annoying enemies that shouldn't return in its sequel, Legend of Zelda: Tears of the Kingdom _ . Some foes such as Bokoblins and Moblins have already been revealed in past trailers, but certain others have been thankfully absent so far. _TOTK is set to release on May 12 of next year, leaving plenty of time for more trailers that may reveal how many of BOTW 's obnoxious enemies are in its open world when it comes
With a new trailer revealing the name for **The Legend of Zelda: Tears of the Kingdom ** - the sequel to the hit Breath of the Wild - comes the possibility that the events of the game will see Link catapulted into the past, possibly as far back as 10,000 years. Though it's nothing more than a theory for now, there are some interesting new elements that may point to its veracity when taken together. Tears of the Kingdom 's newly-revealed release date of May 12, 2023 leaves plenty of time for more hints or even a full-blown reveal for this theory, along with further details about other aspects that have already been revealed such as a broken Master Sword in BOTW