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Blog entry by Margarette Eaves

COD: Mobile – 10 Common Mistakes Most Players Make

COD: Mobile – 10 Common Mistakes Most Players Make

Call of Duty Mobile has only grown more successful with time, as its multiplayer and battle royale content has proven to be hugely popular with fans. Pulling from Call of Duty history to deliver fan favorite Operators, multiplayer maps, game modes, and weapons, the on-the-go FPS has attracted longtime fans and newcomers alike. Further, TiMi Studios’ support for Call of Duty Mobile has kept players engaged, as transparency and open discussion with the community has been an excellent strategy for keeping the title popular. That said, despite all the game’s successes, one area it failed in was its Zombies offer

class=The loot-collecting part of Undead Siege is a combination of what players are familiar with from the COD Mobile's Battle Royale gameplay, as well as the classic Zombies mode loot mechanics, such as Perk-a-Colas, and Mystery Boxes. Both of these can greatly increase one's chances of preserving their b

The player might feel confident in the number of bullets their gun can carry at a time, but they've actually set themselves up to be freebies in a match . Someone will be best served with a fast mag that carries a serviceable number of bullets but reloads really quic

Lastly, the new Outbreak mode in Call of Duty: Black Ops Cold War has proven that multiplayer content can be repurposed as Zombies content in an effective way. If Call of Duty Mobile ’s developers were to take this approach, introducing some smart systems for the horde’s AI, the same can be done with the game’s many multiplayer and battle royale locations. While making use of mechanics like perks and Pack-A-Punch would still be a necessity, this would allow for Call of Duty Mobile ’s developer to do something original with its Zombies mode, with multiple maps chained together in a similar way to Outbr

Call Of Duty: Mobile is as close to a console shooter as mobile games can get right now. To date, it is ranked as one of the overall best games for the platform. With such a large fanbase, it's only natural that there will be a series of memes that everyone who plays the game will laugh at one way or the ot

Even if it isn't COD: Mobile , every player can relate to this. Someone will be trying to listen in on enemy footsteps but NO! Their teammates have to keep telling them what to do after they've all been kil

This type of risky gameplay should be reserved for the best of the best snipers. Sniping while standing out in the open is risky even for pro players. It doesn't just leave room for error as the act itself is already a mist

It was later clarified by Activision that while Undead Siege would remain classified as time-limited for the time being, it has the option of becoming a permanent part of the game, as long as it is met with enough positive reception from the players. In other words, it is the gamers who will verify if the mode is good enough to see it improved and developed in the upcoming upda

This submachine gun is great when it comes to damage-in fact it is the best submachine gun in that regard. Pharo is particularly good in close quarters combat but it can also be lethal in midrange. It has a damage of 49, an accuracy of 49, a fire rate of 68 and a range of 43. This gun is particularly good because of its mobility. Even though all submachine guns are practically lightweight, this is by far the b

Finally, some of the newer gameplay systems from Call of Duty: Black Ops Cold War should be considered. The armor mechanic, for example, would fit with the fast-paced nature that Call of Duty Mobile Zombies would likely be striving for. The new Zombies meta of perk tiers, ammo mod levels, and field upgrades would keep fans playing for a long time as well. A mini-Avalon Map black ops 6system could be added to help new players get familiar with the mode, while looting ammo and grenades from Zombies could keep matches progressing quic

The MSMC is the most superior on this list when it comes to fire rate, but all of that is wasted on its very low accuracy. Even its range is the lowest on this list. It has a damage of 40, an accuracy of 37, a fire rate of 92 and a range of 40. Its mag size is also disappointing and because its a gun meant for close quarters combat, if one were to run out of bullets, it'll most likely be right in front of an enemy who'll waste no time in finishing off whosoever is unlucky enough to be in that situat

Plentiful mini bosses helped to make the mode overly difficult as well, with the extreme health of Zombies and hellhounds only adding to this unnecessary level of difficulty. Worse, instead of proper Wonder Weapons, regular guns were just given a Pack-A-Punch camo and a stat boost. Only obtained through limited time item crates in the in-game story, those that did not spend money to obtain the guns were at a severe disadvantage in the mode. While having a limit on how far players could get was bad, and throwing random enemy types into the map was worse, it was a lack of balance that truly made the mode unfun and served as a nail in the coffin for Call of Duty Mobile Zombi

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