21
NovemberValorant: 5 Reasons We're Excited (& 5 We're Worried)
Spycam is Cypher's final ability, in which a Cypher player would attach a CCTV to any wall or item that is within his range. The Spycam allows Cypher players to access its perspective, allowing him to see what the camera sees. It also provides Cypher with a powerful Marking Dart, which when fired from the Camera onto an enemy allows Cypher to see the enemy's outline from any point on the map. Making it a powerful recon tool in the right hands. Be aware, when using the Spycam, it becomes visible to the enemy team and can be shot from its mounted position. The Marking Dart can also be removed by the enemy, ending its powerful recon abil
For a team to be composed of all the right parts, teams will need to diversify their agents. Luckily, with there only being nine agents to choose from at the moment, making a diverse team should not be too hard. All agents have the same amount of health, and weapons can be purchased in the game. So, unlike Overwatch, characters are stuck with the same weapon each round, but they are stuck with the same Agent for an entire match. This makes picking the rights agents even more important than e
Viper is fantastic for a brutal 9th rating, but hear me out. Her abilities, while useful, can be functionally replicated by those of other agents. Her Toxic Screen and Snake Bite abilities are very similar to Phoenix's; Her smokes can be replaced by Jett's, Omen's, or Brimstone's. Her Viper Pit is useful for spike plants, but can work against your team easily too. It is also impossible for enemies to die to the gas, leaving them at 1HP; If they see you first, you still may go d
Breach's third ability is Fault Line. This is Breach's signature ability, which players must equip it first and charge it before firing. Fault Line creates an earthquake that disrupts players' movement and screens that can be fired through walls and cover. Like Breach's other abilities, the exact area it will hit can be seen on the mini-map in the corner of the screen. It can also be used to check corner like with Aftershock, but it is capable of friendly-f
The biggest thing that kills FPS games is the addition of overpowered weapons and, in the case of VALORANT , Agents. A single gun that can wipe out a player in one shot or an Agent with abilities that Best competitive Multiplayer Games every other in the map would be an instant death sentence for this up and coming ti
When placing a Trapwire a Cypher player needs to consider a few factors. The first of which is, what location will the enemy team travel towards. Once this location is determined, assess which chokepoints or entrances will they utilize, then place the Trapwire accordingly. The Trapwire is not a major game-changer throughout a match, but if used correctly can turn the tide of a combat encounter. On the offensive, a Cypher player should use the Trapwire to cover his and his teammates back and allow them the chance to counter-attack a flanking defensive t
The first of Cypher's moves are the main staple of his playstyle and that is his Trapwire. As the name implies, Trapwire operates as a powerful trap to place throughout the map. When using the ability players will need to attach the long string-like wire to two close walls. Once attached and players walk through the Trapwire, that enemy will be stunned and appear as an outline in your perspective. Making it a powerful tool to keep enemies away from a particular location, or to notify Cypher players when players are approaching a particular destination. When placing the Trapwire be sure to place it about chest height, that way an enemy isn't able to either jump or crouch under the wire, avoiding its effe
Cypher is the number one defensive character. His Trapwire and Spycam abilities are perfect ways for your team to allocate more resources towards other defensive points. Trapwires work completely passively. When an enemy is caught, they are revealed, dazed, and tethered. Even if destroyed, it will disappear on the mini-map, still alerting the entire t
Like Phoenix, Sage has the capability to reverse an enemy kill. Her ultimate ability can raise a nearby ally at full HP. Not much needs to be said about this – it's just plan good. You'd be hard-pressed to find a serious squad without a Sage pla
Phoenix's Blazewall is decent for blocking vision, but mainly a great way to heal up quickly. His fireball is capable of self-healing too, not to mention blocking and damaging foes. Lastly, Run It Back gives Phoenix a free chance to push into any room, instantly reviving him if taken down during its duration; His ultimate ability is unique and endlessly use
While there is not a lot of mobility in Valorant, to begin with, characters who possess mobility skills can take the upper hand in almost any battle. As aiming is a key element in Valorant, any skils that disrupt the normal amount of mobility are sure to mess with a player's
Cyber Cage works well in conjunction with Cypher's Trapwire as it can stun and slow the enemy team for a lengthy period of time. When used correctly it can both disorient an enemy player and team, and even lead to a powerful ambush for Cypher and his teammates. Making it one of the deadliest combos in the entire game, and a tricky combination to play aro