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DecemberLeague Of Legends: The 5 Best Legends In Season 11 (& The 5 Worst)
Squishy mages cowered whenever they saw an enemy Kassadin in Mid Lane because he is an anti-mage assassin with burst power, absurd mobility, and a magic shield. Prior to the Season 11 changes, Kassadin's core item was Rod of Ages, but Riot removed it and has now left him in a bad s
The bombastic yeti Nunu and his mischievous partner Willump run around Summoners Rift consuming every objective on the map, before flying into lanes at mach speed delivering heat-seeking snowballs and crowd control galore. Nunu & Willump can be an extremely difficult champion to deal with, due to their ability to contest neutral objectives. Nunu & Willump also take advantage of badly positioned laners due to an obscene amount of crowd cont
Blitzcrank might appear as a jolly mechanical giant, but he’s a behemoth to behold as a tank and support Champion. His arsenal consists mainly of a high-armor ultimate, knock-up opportunities, and stunning potential - making him a suitable Champion in the Baron L
This claim is curious for two reasons. First, the idea that an employee who left over a year ago couldn't have had input on a character released in 2020 is absurd. Game development is a protracted process by its very nature, and many developers do work on games that they don't stay the full course for. It's plausible that a bunch of the design work for Seraphine was in the can last year, and she just now got put into the g
"Seraphine was independently created by Riot Games and was not based on any individual. Additionally, the former employee [Stephanie] is referring to left Riot more than a year ago and was in a department and role that has no input whatsoever into the creative design proce
When choosing items to use to build Malphite, players should focus on the composition of the other team and select items that will help counteract their abilities. For example, when an opposing team has high Attack Damage, players may want to get Thornmail armor for Malphite, which will return a portion of their damage back to them. If the enemy team contains a lot of champions who can deal heavy magical damage, players will want to outfit Malphite with gear that improves defense against magical attacks. In addition, items that increase AD or AP, attack speed, HP, Mana, and magical resistance are generally good choices for Malph
Meanwhile, Sona has a healthy mix of support abilities. For instance, her Aria of Perseverance (S2) heals wounded allies and gives them a protective shield. Lastly, Song of Celerity (S3) gives Sona and her nearby allies a speed bo
When his E is combined with his ultimate or W (which slows), he can unload massive damage, and it deals even more damage if he has Luden's Tempest. This Mythic allows Viktor to deal 10% extra AP damage against his target and 3 other nearby enemies, but it also grants each of his items 5% magic penetration, which allows him to melt ta
Galeforce's active makes characters as mobile as Wild Rift . The damage the item does isn't anything to underestimate either. More importantly, as a Mythic item, it gives bonus stats for each completed Legendary item. Galeforce makes that stat more movement speed, a rarity that's a godsend on any marksman. Unless the champion synergizes well with the other two marksman mythics, Galeforce is just a solid select
In Season 11, Riot took a sledgehammer to the entire shop, breaking it down and rebuilding it. The items of the past are gone. With a smarter shop and a whole collection of new items, the game has changed drastically. Unlike in the past, there aren't too many items that are downright awful. Of course, there are still some that are bad, even if they are situationally use
One of the more interesting changes in the preseason was the changing of Tear of the Goddess to be a starter item. It's a greedier purchase, but for spellcasters it's nice to get the item stacked as quickly as possible while working toward a mythic. Unfortunately, neither of the Tear upgrades are that great, with Archangel's being a shell of its former s
Meanwhile, her Howling Gale (S1) creates a storm that increases in size that deals damage and knockdown to enemies. Additionally, her Eye of the Storm (S3) gives allies a temporary shield that boosts their defense and attack damage. Lastly, Monsoon (Ult) unleashes a storm around Jana that pushes enemies away while healing nearby all
Players can use a few of these attacks in combination to do increased damage against enemies. One option is to use Unstoppable Force, then wait until the very last second the enemies are in the air from the attack and use Ground Slam. This will maximize damage and inhibit enemies from dealing quite as much damage to the team. For another potential combo, players can cast Flash, then use Unstoppable Force to travel farther and appear unexpecte
Rod gave Kassadin some much needed sustain and a big power spike, but with it now gone, he has to wait until late Spellcraft Game to do anything worthwhile. There are no Mythic Items that compliment him, and if he faces a snowballing AD assassin with lethality, he will be countered for the rest of the g