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Blog entry by Stephaine Lester

To Make The Elder Scrolls VI Incredible, Bethesda Needs to Look Back at Their Past

To Make The Elder Scrolls VI Incredible, Bethesda Needs to Look Back at Their Past

Bear with me if you're an Oblivion or Skyrim fan ; I wanted to switch things up and kick us off with Morrowind , an RPG from Bethesda's golden-age catalog that is unapologetically cozy and oozes with charm despite the dated gamep

Howard also said the finished game would have "a lot of new systems we've been thinking about for a while that fit that kind of game really well ." After once again confirming that Starfield will not be a multiplayer game , Howard went on to talk about the game's technical specificati

Nintendo shook the industry and set a foundation for other titles to achieve when they released Zelda: Breath of the Wild , an open world take on the beloved adventure of an elven boy who stood against calamity. It's a world that becomes your sprawling playground, filled with puzzling shrines that test your wits, as well as quests that allow you to tackle their core objective in any way you ple

While I'm not exactly opposed to this style of selecting dialogue, unpredictability alongside blatancy are key here. In my opinion, Fallout 4 did not stay true to this, as it focused more on the blatant outcomes of your choices by letting you know how dialogue choices may come across before you would say them. The mistakes you could make were easier to point

Plus, with the dynamic gameplay and physics engine, there's an endless layer of creativity present here, from manipulating the game's environmental physics for cheating puzzles to using Link's abilities in unimaginable ways for resolving enemy encounters, one that evolves further with Tears of the King

The resurgence that Cyberpunk 2077 received after that horrendous launch will be talked about in the industry for generations. In its current, highly-polished state, you can feel how much it leaves Starfield behind in a few areas. Most specifically, both games being RPGs warrant a fair argument on which one executes its elements the best for the pla

Games industry insider Jeff Grubb confirmed on his podcast (via PushSquare ) that Microsoft is indeed still planning some sort of event to outline its plans for Bethesda. Around the 27:45 mark when speaking about E3, Grubb stated, " Microsoft's E3 and Bethesda's E3 could actually still be separate, they're planning their stuff right now, and they're planning it as two separate companies. " Later in the podcast, Grubb is asked if he thinks Microsoft will make some sort of Bethesda-related announcement following the finalization of the deal, to which he repl

This development raises a lot of questions about the future of a lot of Bethesda projects. The two biggest Bethesda games on the horizon, Starfield and The Elder Scrolls 6 , were both announced back in 2018 during E3. Both projects got brief announcement trailers, and both fell to radio silence over the two years that have passed since, with only brief indications they're still in development serving as news updates. The Microsoft buyout makes the status of Starfield and TES 6 on PS5 unclear, too, which is further complicating the fact that fans still know next to nothing about either g

In Skyrim, you could become almost anything and everything at the same time, and in Fallout: New Vegas , your allegiances determined what direction that story would ultimately go in. Bethesda needs to take those two things and apply and refine them for the world at large. If I join the Dark Brotherhood, that should directly affect the way I'm seen by other people, factions, and individuals. Maybe the Thieves Guild doesn't care that I'm an assassin on the sideline, but that also doesn't mean I should so easily be welcomed amongst the Imperial forces. Small things like this break immersion and make me feel too powerful. Things like this remind me that I'm in a "game" world -- a world that responds to me unnaturally -- versus a world that feels alive and reacts ore noticeably to what I

Microsoft can't really publicly comment on these matters in too much detail until the purchase is finalized. Since the transaction was announced, the only news available about Bethesda 's future on other consoles (particularly the PlayStation 4 and 5) has been that Microsoft will honor preexisting agreements for games like Deathloop and that service-based games The Elder Scrolls Online and Fallout 76 will continue to be suppor

The futures of both Starfield and The Elder Scrolls VI may become clearer next month, as Microsoft is apparently planning some sort of press event following its acquisition of Bethesda . With Microsoft's purchase of Bethesda expected to be approved soon , the gaming giant is making plans to publicly reveal its intentions for the studio. While Bethesda has maintained that both Starfield Factions|Https://Starfieldgalaxy.Com/ and The Elder Scrolls VI are its top priorities for the immediate future, not much is known regarding their availability on other consoles moving forw

It resulted in a whole year that saw people discovering bewildering secrets and dying countless times at the hands of a certain Rot queen. Then, an expansion that saw high praise everywhere. While Starfield also presents an expansive world to explore, it still isn't enough to rival what the madmen at FromSoftware achieved the prior year with a dark fantasy world that had catacombs, caves, castles, massive underground maps, and larger-than-life legacy dungeons tucked away at almost every cor

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