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Blog entry by Bryce Treat

Limbo Prime: Warframe's Most Skillful Warrior

Limbo Prime: Warframe's Most Skillful Warrior

Last year, Warframe came to the Nintendo Switch in a move that was so technically amazing that we’re still not quite sure how it was done. Warframe is not a light game by any means--some of the latest open-world updates can tax a mid-range PC--but it runs so smoothly on the portable system that it boggles the m

It's amazing to think that any one game could have a dedicated convention, let alone one that's not from one of the big five publishers, but Warframe has done just that. TennoCon is now in its sophomore year and its 2017 incarnation was by all accounts a smashing success. Hardcore Gamer was able to make the trek out to sunny London, Ontario to take part in all the festivities and given exclusive access to many from the Digital Extremes team. We caught up with the ever popular Rebecca Ford -- Live Operations and Community Producer for Warframe -- to chat with her about what Plains of Eidolon means for Warframe, the future of the series and TennoCon as a whole.

Cetus is the first colony we've ever seen in Warframe. It is a group of Ostrons who are scavengers. They are hardy and they tear down relics of the Orokin era, which is sort of Romans of the future of the past. A little bit of mental gymnastics there. They're welcoming to you. They're willing to trade, they're willing to share their technology, but of course a price is involved. But they're there to let you explore what they built for themselves.

Microtransactions have been an increasingly touchy subject for gamers in the last few years, especially since Star Wars Battlefront 2 found itself in the spotlight after DICE pushed consumers too far. Game developers have been hard-pressed to find innovative ways to increase revenue earned from titles, but today's story is something else entirely: the developer of Warframe removed a microtransaction because it proved too successful. While some studios purposefully target high-spending gamers (who hold the industry nickname of "whales"), one man's click-happy purchase binge changed the philosophy of the Warframe crew fore

Developer Digital Extremes isn’t slowing down. They plan to add more space combat later this year with the Railjack expansion, remaster Jupiter’s Gas City map, as well as adding ever more Warframes and weapons for players to gobble up and mas

The Equinox in either form is meant to be played as a support character, lending powerful buffs to allies, hindering opponents, and granting energy regeneration to teammates. She can be played solo, but she really shines in gro

And that’s just the tip of the iceberg for warframe relics|https://warframebase.com/ ’s global expansion. Just this March, Warframe ’s total player base grew to nearly 50 million players --the highest it’s ever been--thanks to massive expansions that add open-world combat and massive, raid-style boss encount

In an interview belonging to the Noclip documentary series by Daniel O'Dwyer, Digital Extremes Studio Manager Sheldon Carter detailed an unexpected result that occurred when the developer introduced a small microtransaction for Kubrows, an in-game virtual pet. The studio had implemented what Carter defines as a "slot machine lever" that allowed gamers - for the price of about $0.67 - to randomize the fur pattern and fur color of their pet Kubrow. While it was only a cosmetic feature, the idea of putting something so random behind a paygate drew the ire of many of the game's fans. Still, Digital Extremes went forward with the idea - until one fan spent well over $100 on it almost immediat

Various mods in the game will provide an ability called Loot Radar, such as Loot Detector, Thief’s Wit, and Animal Instinct. Using these mods will cause certain items to appear on your minimap once you get close enough to detect them. Combining all of these mods will allow you to run through a map with a reasonable certainty of spotting the Cephalon Fragment on your mini

Yes. Right now the player is faced with a faction called the Grineer, who's largely the first fraction you encounter in the game. So, a new player is familiar with them. In the daytime, new players will be very comfortable, learning things about the world. But at nighttime, the Eidolon comes out and that is an enemy that can only be encountered by someone that has the gear and the progression in the game to do so. We're talking hours into the game to unlock different quests to give them access to the Tenno, your operator, so that's a progression lock, more or less. This "kaiju" we call it, can't be countered by someone who hasn't progressed far enough. So it's an end game version of nighttime.

It's the hardest question to answer because there is no perfect solution and rely on our community being helpful in a coop game which can only get you so far. The design elements for returning players, figuring out what is going on is really making sure tutorials are accessible and actually interesting to engage with. We've added things to make the elements of the game more visible, we've simplified the UI in many ways to ensure you're only seeing what's relevant to you, but at the same time the systems are very hard to explain because you have access to them right away, so it's a constant struggle.

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