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DecemberTheGamer News Team's Favorite Games Of 2019
The examples listed above are but a few of the scandals from 2019, and in each case, it was always a lack of communication or of intention that sparked trouble. The issue with the reaction from a player base is that it is most often a small minority of highly-vocal users, and there is little to be done about that, but it remains true that they will bang the drums the loudest if not content with how developers treat their games. With careful planning in how news is announced, developers can avoid almost all controversy, or like Respawn, they can choose to insult their players, resulting in the CEO needing to make a public, and embarrassing apol
Mirage likes to mess with his opponents; sending out decoys and using cloaks to hide are part and parcel of his strategy. While his decoys are not perfect, they are great for figuring out where ranged enemies are hiding. Mirage also has an excellent sense of humor and a magnetic personality, which ENTPs can relate
ESFJs are responsible folks who love supporting their friends and thrive off of their efforts; considering that Lifeline is the closest thing to a support character, Lifeline is perfect for them. Lifeline may not be particularly strong or weak in battle, but she is essential to a healthy recovery between skirmis
2019 provided gamers with a ton of memorable and fun titles that will likely continue to thrive in the coming years. While we are certainly an eclectic group of writers with different tastes and #1 picks, it was Resident Evil 2 that was mentioned most in our lists, earning the title out TheGamer's Game of the Year for 2
The classic remake totally revitalized our love for the game and series overall. Pretty much everything about it was well-executed... and, I mean, c'mon. The addition of the beloved Tofu Survivor should be enough to make any Game of the Year l
While the gameplay of Apex Legends allows players to approach vast battlefields in a wide variety of stealthy means, Revenant is built to stalk foes without fancy mechanics. Players who love crouch-based surprises in their FPS gameplay would immediately love Revenant on the get-go, with his silencing and extra life mechanics simply offering icing to the cake. Stealth lovers who feel inclined to play Revenant should consider the following things before choosing this charac
This is a tough problem, and unfortunately, I’m not paid enough to solve it. But I would recommend that the game consistently adjust and re-roll lobbies based on performance in the previous games played in their recent histories. So, if a strong player plays two or three games in a row alongside other players at their skill levels, they default to easier lobbies for a while regardless of their own skill levels. Us potatoes will be fine with this as long as there are occasionally some lobbies where it’s possible for us to win as well. Regardless of how it's implemented, if SBMM is in the game, it should still always feel as though a player is facing off against random lobbies in public ga
Hardly ever does a lifeline drop her healing drone and while her shield during revives is great in a pinch, it is also a beacon for enemies that are looking to clean up and move. Her greatest asset is the speed she gets when using heals or reviving, so long as she is using it to keep the team going rather than rushing into the fray with a peacekee
Players who want to maximize Revenant to his full potential should pay attention to how this update reworks the rest of his sworn enemies. As an ability-canceler, Revenant needs to learn exactly how he can incapacitate his opponents in order to get the upper hand. And as Revenant, getting the upper hand almost always means jumping the gun on them - but how can players make this hap
It is far more common for Octane to run away, leaving his teams banners behind, when the 3rd, 4th, and 5th teams show up to an engagement. Octane falls in the last place simply because his movement only benefits one person on the t
Her voices occur when someone is aiming at her, letting Wraith know when she is about to be under fire. The portal is an excellent way out for both you and your teammates, something INTPs will be very interested
SBMM needs to exist because if the top one percent of players spend more than 300 times as much time in the game than any player in the bottom 10 percent, then in a true random system, the low-tier players will consistently be matched in lobbies with these top one percent players who play the game 300 times as much as the no
Truly random matchmaking allows so-called "pub stompers" to cannibalize less-skilled players. And, as annoying as it is for top players to constantly have to square off against other sweaty players when they're just trying to have fun with friends, it's also demoralizing for lower-skilled players to have to face off against pros and keep getting beaten over and over ag
Top apex legends horizon guide Legends players are making impassioned pleas for game developer Respawn to do away will skill-based matchmaking (SBMM). From their perspectives, it’s not fair that public matches feel as competitive — if not more competitive — than ranked games . This is indeed problematic, as ranked exists specifically so top players can compete at a top-tier level. Players who play public matches shouldn’t be subject to the same level of competitive p