11
DecemberPokémon TCG: The 10 Most Powerful Trainer Cards
Tin boxes are the classic metallic boxes, each featuring a particular Pokemon, which include several booster packs and a promo card of the particular Pokemon in question. Pin sets are those that include booster packs and a pin featuring a particular Pokemon or group of Pokemon (i.e. a recent "Small But Mighty" collection included an adorable Igglybuff, Cleffa, and Togepi pin/keychain). Over-sized card sets replace pins with a giant version of whichever special promo card they also happen to incl
Its ability Slash required 3 DCE to deal a base damage of 30, and if a grass energy was attached to it and Sword Dance was put into effect, Slash’s base damage increased from 30 to 60, which was again huge in the deck formats which were in play during its rele
While it is true that Pikachu V carries with itself the risk of having to give up two Prize Cards if knocked out and also has a relatively low HP of 190 for a V-type card, Pikachu V can deal devastating damages of up to 150 with its Circle Circuit ability, all for the cost of two electric cards. It also has a low retreat cost of one colorless card, which is a further advantageous tr
Keeping a pokémon from fainting is one of the prime priorities that a player needs to assure if he/she is to win the SLG Game Patch Notes. If a pokémon faints, the player loses Prize Cards as a result. The opponent will win if he/she has won six Prize Cards in a g
Fire-type Pokemon hit hard, though they don't usually have high HP. This makes them the glass cannons of the Pokemon TCG world . If one does not set up their offense in time, they may lose Pokemon needlessly to opponents with faster decks. A way to avoid this is to start off playing weaker and quicker Pokemon fi
Virizion EX is a Basic Pokémon with 170 HP and belongs to the Black & White - Plasma Blast expansion of the franchise. This ultra-rare card boasts of a powerful ability Verdant Wind, which protects each of the player’s Pokémon that has a grass energy-card attached to it from being affected by any Special Condition. If Special Conditions are already imposed on any Pokémon of the player with grass energy attached to it, this ability removes them instan
However, the most powerful in all the Vileplume cards have to be the one belonging to Ancient Origins expansion, which with its 130 HP Stage 2 portfolio, has an ability called Irritating Pollen, blocking players from using any item cards. This is especially useful when stopping powerful Pokémon from setting up and the additional attack of Solar Beam with 70 damage and a cost of two grass-energy and one-colorless comes as a welcome bo
Furthermore, this attack also deals a damage of 70 to the opponent. It also has a useful primary in Swift, which for the cost of 1-electric guarantees a damage of 30 on the opponent's Active Pokémon since it is unaffected by any resistance or weakn
This, in addition to adding fire energy to Heatmor the normal way, will allow them to meet the requirement of their Exciting Flame attack's secondary effect. With enough fire energy attached, each of Heatmor's Exciting Flame attacks will deal 90 damage to the enemy Active Pokemon, but will also deal a huge 180 damage to one of their Bench Pokemon. As such, Heatmor can lay waste to the enemy's Bench and Active Pokemon at o
It is a normal attack as well, so, unlike Pokemon GX attacks, it can be used repeatedly. This kind of move, usually called "Hydro Pump", has been seen on water type pokemon cards since some of the earliest sets featuring the very first water starter line . Blastoise was the original user of this watery weapon, though variants have flourished since its incept
The way to heal a Burn is by flipping a coin after taking damage and getting heads. Otherwise, a trainer can use a trainer card like Full Heal instead. While not particularly dangerous to foes with a lot of HP, unevolved Pokemon and those resistant to regular damage from fire attacks can be weakened or knocked out passively from a Burn, making it a useful secondary strat
Lysandre is a card for strategists and works especially well against opponents who have weak supporter pokémon in their decks. This card is perfect for disrupting the opponent’s gameplay, stalling him/her, and even clinching victory by setting up kills on benched pokémon that have been weakened by the use of prior bench sni
Since the player has the option of choosing the cards, he/she can select exactly those that he/she needs to aid his/her gameplay. While the Trainer Cards can only be played in the following turn, the Stadium Cards can be put into play right a
These cards allow a player to recover cards from the discard pile, draw them, or even look through their decks for specific cards that the Trainer Card allows. All-in-all, they are extremely powerful, and, therefore, players are limited to using them only once every turn. However, there are many supporters to choose from, and thereby, ranking the most powerful can prove to be quite tough. Nevertheless, some Trainer Cards rank superior to others and can be considered the most powerful in the PTCG unive