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DecemberBest Games Like Minecraft
Anyone who's played Minecraft Strategy with friends is almost guaranteed to have built a town at some point. It's a multiplayer staple, serving as a building project that everyone can collaborate on without stepping on each other’s toes. It's also a fantastic way for players to join their bases together in a meaningful way. Each building also gives the builder a chance to express their individual
LaurenArtist was inspired by the stories of Dracula with this beautiful castle. Here, the choice of location is important too and just adds to the effect of it being a solitary gothic castle in the middle of nowhere. Perfect for players who love to be fancy and a bit drama
While fairly simplistic and crude mechanically, this romp does just enough to get players hooked. The core game is somewhat short at five or six hours, but Minecraft Dungeons keeps players coming back with a cool magic system, rewarding progression, and vast dungeons crawling with foes. It doesn't hurt that the sprawling DLC packs and tough Apocalypse mode add even more to the
While you don’t get to explore the world, you are given the chance to look around in order to find clues that lead to the next event. The episode doesn’t stray at all from the original and even gives you the opportunity to fight zombies and craft items to make you feel more at home, feeling a little bit like a tribute. As stated before, you don’t have to have prior knowledge of the game in order to enjoy this but some you should have some prior knowledge to understand the terminology and some of the jokes. 'Ender Dragon' and 'Wither' are not really words that everyone has in their everyday vocabulary but knowing about them will give you better understanding of why they’re bad and why the situation that Jesse and his friends are in is bad.
From the same people that brought us Game of Thrones and Tales From the Borderlands comes their newest decision based game, Minecraft: Story Mode. Telltale Games is notorious for their rigorous storytelling and memorable characters and this time is no different. You play as Jesse, regardless of which gender you choose at the beginning, who is on a mission to create the greatest build at EnderCon, (Enderman Convention if you didn't catch on). The winner gets to meet the great Gabriel of the Order of the Stone, a group of people who slayed the Ender Dragon years ago but have disbanded since. Of course, the episode would be nothing without some kind of story of revenge that spirals the characters into an adventure that they would have never seen themselves in. Someone sets out to create a Wither, a huge monster that sets out to consume everything, leaving you and your friends to seek out the Order of the Stone. You are accompanied by your friends Olivia, confidant and trusty, Axel, large and loyal, and Reuben, a pig. Telltale hit the nail on the head this time with a different, family-friendly take on one of their main installments. No prior knowledge of the original building game is needed, but it would help if you had some basic terminology.
The episode doesn't stop there, because once you've returned from either of those two paths, you head off as a group with whichever other character you picked up in the first episode (Lukas for me) to find the last member of the Order of the Stone, Soren the Architect. This path also follows a relatively fast-paced action sequence, but falls a little short with its sub-par cliffhanger. It's only episode two, but the weird events surrounding the Order of the Stone and exactly what they're going to do to stop this crazy Wither Storm seems as though it will never be resolved.
The episode relies prettily on QTE (Quick Time Events) and gives you something next to decision making to worry about. While a lot of the QTE are really to avoid taking damage, some are just used for the sake of being there, like to build things, but they also add to your situation and count as something else to watch out for. You are given a set of ten hearts to have throughout the episode (and most likely throughout the series) and damage gets taken away every time you are either attacked by an enemy or fail to do a QTE. The QTE also acts as its own decision as some events can change how a person sees you. It isn't as effective as a regular decision, but something like which group of people you want to run with or how long it takes you to do something might have a much more of an impact in the future.
However, there is a big difference between making an old school game for the purposes of invoking nostalgia, and making one that actually recreates the feeling of playing that game back in its prime. Castle Crashers is an example of latter, as it rightfully focuses less on re-inventing the brawler wheel, and more on emphasizing what made it so much fun in the first place. Of course, the little unique touches such as mini-games and RPG-lite elements are certainly unique and well appreciated additions.
There is no new game plus but there is a separate free build mode. Story progression unlocks items in free build mode, and free build mode allows the player to build without limits. Things the player constructs in free build mode can be sent to other players. Free build mode does online connectivity but it is single player only, aside from being able to share items and buildings. It is possible to call for help from other players in this mode. For example, someone was involved with a 24 hour stream and wanted to build an amusement park and requested help through the Dragon Quest Builders social networking channel to get help from other players. Someone built a Ferris wheel, someone else built concessions, and the amusement park was able to get completed quickly since other people were contributing their creations. (noticing the suite is getting packed up for the night and other media people are leaving)