Skip to main content

Blog entry by Angela Mcdougal

Bug Fables Review PC

Bug Fables Review PC

Considering that Xbox currently can't boast many big-name exclusives that really sell what its next-generation venture is all about, it makes sense for the company to go all out on Fable 4 and show it before the launch of its newest console. That's not to say the game should be rushed to be a launch title for the Series X; nobody wants the game to not reach its potential purely for the sake of creating hype for the Serie

789452-2048x1475.jpgOn the other end of that are games that dropped the morality system entirely, one example being Fallout 4. Ditching the Karma system wasn't a popular decision, but it did make players consider why they did what they did, rather than just making binary choices to fit the mold of a hero or villain. That's not an easy thing to accomplish, and unrooting players from a mechanic they've used for the better part of a decade is commendable, even if there's a notable shift in how well that change works. Morality in the game is by no means perfect, there were pointless decisions in Fallout 4 , and players were forced to play the hero in most situations, but it did make the smaller-scale decisions worthy of reflect

The Amazing Spider-Man 2 barely counts as an open-world game. Though players are technically free to explore a portion of New York City as the wall-crawler, missions are all linear and repetitive, and the whole thing wraps up somewhere after the six-hour mark, and that's taking into account some seriously boring padded sequences and the atrocious Peter Parker investigation segme

During Bethesda's E3 presentation last year, The Evil Within and The Evil Within 2 developer Tango Gameworks revealed that it was working on a new survival-horror game, Ghostwire: Tokyo. Not a lot is currently known about Ghostwire: Tokyo , only that it's not a traditional horror game, but an action-adventure where players will need to rid the city of Tokyo of paranormal enemies and supernatural evil. Given that no release window or platforms were announced, it seems safe to say Ghostwire: Tokyo is eyeing the next-generation consoles, although this is currently speculat

While the story itself isn't breaking any new ground, the world that Bug Fables takes place in is incredibly charming. The three characters grow on you as the game progresses, and while the dialogue isn't exactly hilarious, it's amusing, well-written, full of bug-related puns, and walks the fine line between straight-laced fantasy and fourth-wall-breaking humor. It takes a little while for the plot to get rolling, but once it picks up, it becomes an excellent throwback to RPG narratives of the 16 and 32-bit

Playable on: PS3, Xbox 360, PC

When it debuted in 2010, Just Cause 2 featured one of the largest open worlds of any video game, and it retains that title to this day. The scope of the island of Panau is amazing, and the feeling of being let loose in such a large sandbox remains as breathtaking as e

Naturally, that's an incredibly important next step for Xbox too considering the fact that this current console generation hasn't exactly been smooth sailing for Microsoft . Sure, it's easy to blame that on the Xbox One's unfortunate E3 reveal back in 2014, but the reality is that Microsoft could never deliver where it needed to most: huge exclusives. While PlayStation exclusivity 4 has given fans some of the most groundbreaking experiences of this entire generation, Microsoft has struggled to give its customers any significant exclusives outside of the Gears of War or Halo series. Next-gen is shaping up to be a game-changer, but new IP alone either won't cut

Bug Fables is pretty solid in every aspect, but I will admit to some mild frustration due to the game's dedication to being a Paper Mario tribute act. As a result of the flat style, sometimes the platforming and puzzle sections were a little awkward. Lining up certain jumps could be hard to gauge as the shadows under the characters were too light to reliably determine where I was going to land. This problem could be exacerbated if I was trying to go toward or away from the screen as the ground might not be fully visible due to the camera's position. The side view of the game could also be a hindrance to solving puzzles as it would be hard to properly aim abilities like Vi's Beemerang, which made some puzzles more annoying than they should have b

Nintendo is hosting a Pokemon Sword and Shield Nintendo Direct on June 5 , but the games will also be featured as part of the E3 2019 Nintendo Direct presentation. Whether it happens at the Pokemon Sword and Shield Nintendo Direct on June 5 or at E3 itself, we expect fans to get their first look at the starter evolutions as well as the games' legendary Poke

Meanwhile, Microsoft can't boast the same number of significant system sellers. Halo: Infinite is undeniably a massive draw, but it's far from something entirely new for the franchise, especially with Microsoft continuing to pump out fairly frequent Halo titles over the past decade. Naturally, Xbox could provide followups to titles like Crackdown 3, Sea of Thieves, and Recore, but very few of these games managed to impress players or build giant fanbases when they launched during the Xbox One's life cy

  • Share