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DecemberGreat Breath Of The Wild Locations That Tears Of The Kingdom Must Include
Breath of the Wild 2 has seemingly had ample development time. The first teaser trailer was released in 2019, and the game's 2022 release date remains unknown, indicating it might not release until the second half of the year. The development team likely also had reusable assets from Breath of the Wild that could be used in this sequel since it's not only set in the same Legend of Zelda timeline but also seemingly not long after its predecessor - and because it's on the same console, the Switch. What this could mean is that the development team has had time to add a lot of new features, some of which could have been scrapped from prior games. The leading speculation here might show that BOTW 2 is leaning even further into the mystical side of the Zelda universe than its predeces
Breath of the Wild 2 will see Hyrule expanded in a unique way. Whereas players could only traverse land and water in its predecessor, the sequel will take to the skies and see Link exploring floating islands throughout Hyrule, which will add more lore for fans to sink their teeth into. Link also appears able to control time in the sequel. After an enemy launches a mine at Link, he's seen pausing and reversing its path, hitting the enemy instead of himself. Unfortunately, the Breath of the Wild 2 E3 trailer is mostly all players have to speculate on at present, though its updates to Hyrule and Link's abilities look promising. What's become particularly interesting to consider in the meantime, though, is how scrapped features from past games might return in BOT
At the end of the day, Ocarina of Time's scrapped portals are simply something fun to think about. While they may not feature in Breath of the Wild 2 , it's possible they could be unlocked with the power of the Switch at Nintendo's disposal. Nintendo will likely bring many innovations to **The Legend of Zelda: Breath of the Wild's ** sequel, and may even revisit scrapped ideas like Ocarina of Time's portals to find inspirat
One of the more recognizable symbols is found in the title image for Tears of the Kingdom : the Ouroboros. With the Legend of Zelda timeline having both Great Calamities and periods of rebuilding, the Ouroboros becomes an appropriate symbol overall. However, the Ouroboros in Tears of the Kingdom is in the specific design of the Zonai dragon ruins. Since the Ouroboros symbolizes death and rebirth, it could imply that the Zonai tribe is not completely gone or that there is a faction of the tribe that has created a hidden h
Depending on how deeply time travel is intertwined with Tears of the Kingdom 's story, it's also possible that Link will be traveling back and forth through time. There could be two concurrent stories with their own plot threads in Zelda BOTW 2 , one that takes place in the past and another in the present. Being transported as each story progresses and needing to complete quests to go back and forth doesn't seem likely given the open-world format focused on player freedom, and neither does a sudden shift halfway through akin to Ocarina of Time , but it's possible that players will be able to travel between the past and present at will instead. However, two separate maps - each one a fair bit larger than BOTW 's Hyrule due to the floating islands - feels like far too much to be within reason, and small self-contained areas of the past or present akin to BOTW 's Shrines don't seem likely either based on what's been shown so far. There are certainly other ways this concept could be utilized in BOTW 's sequel without ruining its story or gameplay, however, Tarrey Town real estate and they may become more apparent as additional information becomes availa
In Legend of Zelda: Breath of the Wild , Link awakens from a 100-year slumber to find that Hyrule is in danger from Calamity Ganon. He sets out upon a quest to free the four Divine Beasts and rescue Princess Zelda, who has been keeping Ganon sealed for the last century. In the sequel, Tears of the Kingdom , he will go on a new adventure, and while most of it is still unknown, various trailers have revealed that it involves a withered mummy kept sealed deep underground, which is freed after Link and Zelda stumble upon it. Afterwards, pieces of Hyrule rise up into the air, including Hyrule Castle itself, and Link is apparently left with the same arm that kept the mummy sealed, either replacing or covering his own. There are many weird theories about Link's new arm in Zelda : Tears of the Kingdom , and it's been stealthily shown to have mysterious powers similar to the Sheikah Slate from BO
The Treasure Octorok is a special variant of the normal Octoroks, one that buries itself in the ground and has a fake treasure chest on its head instead of a bush or a rock. If Link approaches it, it leaps out at him and proceeds to run around at great speed, and may bury itself back in the ground after some time. The chests on BOTW 's Treasure Octoroks are impossible to move using Magnesis, which is a good way to distinguish them from normal ones. If this chest is struck from a distance, the Octorok will pop out and leave itself vulnerable to an attack from an arrow or Remote B