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Blog entry by Mitzi Leighton

Every New Zelda: Tears Of The Kingdom Ability Confirmed (So Far)

Every New Zelda: Tears Of The Kingdom Ability Confirmed (So Far)

Considering the godlike power of the Twili’s ancestors and their Fused Shadow with regard to the rest of the Zelda timeline, it’s likely that the royal family of Hyrule and its allies were pressed to find a way to combat the power of the Demon King after the Interloper War came to an end. Hyrule’s ancient period of technological advance first mentioned in BOTW ’s 10,000-year-old legend may have been a result of the efforts of The Legend of Zelda 's Sheikah tribe to protect the land from his evil during this chaotic period. This would place the creation of the Divine Beasts and Guardians much closer to the era of Skyward Sword than previously expected, likely sandwiching BOTW ’s original Calamity between Skyward Sword and every other game on the timel

In Legend of Zelda: Breath of the Wild , Link awakens from a 100-year slumber to find that Hyrule is in danger from Calamity Ganon. He sets out upon a quest to free the four Divine Beasts and rescue Princess Zelda, who has been keeping Ganon sealed for the last century. In the sequel, Tears of the Kingdom , he will go on a new adventure, and while most of it is still unknown, various trailers have revealed that it involves a withered mummy kept sealed deep underground, which is freed after Link and Zelda stumble upon it. Afterwards, pieces of Hyrule rise up into the air, including Hyrule Castle itself, and Link is apparently left with the same arm that kept the mummy sealed, either replacing or covering his own. There are many weird theories about Link's new arm in Zelda : Tears of the Kingdom , and it's been stealthily shown to have mysterious powers similar to the Sheikah Slate from BO

The glider's reveal confirmed the popular TOTK fan theory that Link would have some form of flying mount to navigate the various floating islands, similar to Skyward Sword 's Loftwings. Unlike a Loftwing, however, players may not be able to truly fly with the mechanical glider, as it has no obvious means of self-propulsion. It could be that they'll only be able to glide with it as a Floating Coliseum platform, giving it a similar purpose to the regular glider but presumably without the cost of consuming stamina. It appears that it will be extremely useful for exploring Hyrule - especially its floating islands - and could be of help in solving some _The Legend of Zelda: Tears of the Kingdom _ puzzles, but may have little to no function in com

With a new trailer revealing the name for **The Legend of Zelda: Tears of the Kingdom ** - the sequel to the hit Breath of the Wild - comes the possibility that the events of the game will see Link catapulted into the past, possibly as far back as 10,000 years. Though it's nothing more than a theory for now, there are some interesting new elements that may point to its veracity when taken together. Tears of the Kingdom 's newly-revealed release date of May 12, 2023 leaves plenty of time for more hints or even a full-blown reveal for this theory, along with further details about other aspects that have already been revealed such as a broken Master Sword in BOTW

Dinolfos are lizard-like enemies similar to Lizalfos, but much larger and stronger and with spikes across their bodies. They wield weapons such as axes and swords, and some iterations have metallic armor. Unlike Lizalfos, they typically fight Link alone rather than in groups. Some varieties breathe fire, and others have protective arm guards to block Link's atta

Depending on how deeply time travel is intertwined with Tears of the Kingdom 's story, it's also possible that Link will be traveling back and forth through time. There could be two concurrent stories with their own plot threads in Zelda BOTW 2 , one that takes place in the past and another in the present. Being transported as each story progresses and needing to complete quests to go back and forth doesn't seem likely given the open-world format focused on player freedom, and neither does a sudden shift halfway through akin to Ocarina of Time , but it's possible that players will be able to travel between the past and present at will instead. However, two separate maps - each one a fair bit larger than BOTW 's Hyrule due to the floating islands - feels like far too much to be within reason, and small self-contained areas of the past or present akin to BOTW 's Shrines don't seem likely either based on what's been shown so far. There are certainly other ways this concept could be utilized in BOTW 's sequel without ruining its story or gameplay, however, and they may become more apparent as additional information becomes availa

It's assumed that they possess far more normal strength than the average human due to the many impressive feats that Link can accomplish with usually no training. While many might attribute this to Link being the destined hero, it's important to remember that he isn't worthy because of his strength but because of his cour

330px-Hyrule_Compendium_for_Tears_of_the_Kingdom%2C_Schema_20230807.svg.pngThere are three main branches of the Zelda timeline which split from one another after the events of Ocarina of Time . BOTW ’s developers have ambiguously stated that the game takes place at the end of the Zelda timeline, though the exact branch it belongs in remains to be confirmed. Bits and pieces of lore referenced in BOTW and TOTK ’s trailers thus far seem to include details from all three branches, potentially implying that these games will be connected to the timeline in its entirety. A full playthrough of every single mainline Zelda game before TOTK ’s release would be a near-impossible feat, but Zelda fans should be sure to revisit these major tit

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