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DecemberBOTW 2 Could Bring Back Ocarina Of Time's Scrapped Portals
The Treasure Octorok is a special variant of the normal Octoroks, one that buries itself in the ground and has a fake treasure chest on its head instead of a bush or a rock. If Link approaches it, it leaps out at him and proceeds to run around at great speed, and may bury itself back in the ground after some time. The chests on BOTW 's Treasure Octoroks are impossible to move using Magnesis, which is a good way to distinguish them from normal ones. If this chest is struck from a distance, the Octorok will pop out and leave itself vulnerable to an attack from an arrow or Remote B
Wizzrobes are a group of six different enemies in BOTW . There are three base forms, each wielding one of three elements; fire, ice, or thunder. There are also three advanced forms, which are stronger and have more health. While these advanced forms are fairly uncommon, Wizzrobes as a whole aren't BOTW 's rarest or hardest-to-find enemies , and have reliable spawn points like most every foe. Like most elemental enemies, the fire and ice Wizzrobes can be defeated in one hit with an attack carrying their opposing element, but the thunder varieties have no such weakness. When they're defeated, both the base and advanced forms drop their weapons, wands that can shoot their respective elements when u
These connections may seem arbitrary to analyze, but Tears of the Kingdom’s title may follow a similar pattern if its story does focus on Zelda. Zelda’s Triforce of Wisdom associates her with Nayru's element of water, which would draw a parallel between "tears" and "breath" in the games’ two titles. As the last surviving member of the royal family, Zelda can be considered the representative of her kingdom, so it makes sense to assume that " Tears of the Kingdom " may refer to her tragic story. However, while piecing these parallels together may not feel like much of a spoiler on the surface, the implications that lie deeper within Zelda’s timeline reveal a major potential plot line in BOTW's upcoming seq
Midna is Link's sidekick in Twilight Princess . She frees Link from his imprisonment at the start of the game and accompanies him throughout. At first, she has her own agenda and seems to care little for Link, treating him like a servant and refusing to tell him why she sought the Fused Shadows that they collect. After Zelda sacrifices herself to save Midna's life, however, she has a change of heart. It's eventually revealed that she is the leader of the Twilight Realm, and was deposed and cursed by Zant prior to the events of the game. Midna may be a rather annoying Zelda sidekick at the beginning of Twilight Princess , but she and Link grow close over time, and both are sad to separate by the end of the g
There are a few different reasons why Wizzrobes are annoying. Firstly, they almost always float in the air, https://Zeldatearshub.Com making them difficult to hit with melee attacks unless players can hit their weak points and knock them to the ground. They also have a habit of disappearing and forcing players to wait while they move to a new position. There's also the matter of their elemental powers, which can freeze, burn, or electrocute Link and prevent him from performing any of the attack combos that BOTW 's combat system permits. The advanced versions are even more annoying since they can alter the weather and summon Chuchus to run interference. The most annoying out of all of them, however, are the electric variants, since they cannot be destroyed in one hit like the other two and because their attacks make Link drop his gear unless he has protective effects act
Certain enemies can be more annoying than most for a few different reasons. BOTW 's most obnoxious enemies might not be powerful , but they usually have mechanics that make them difficult to deal with, and the items they drop typically aren't worth the effort. Thankfully, most of them are rare, so players may not encounter them on a regular basis. It's unknown whether any of them will return in TOTK at the moment, and some of them likely will if only because of their prevalence within BOTW , but hopefully they'll change to be at least somewhat less annoying if
Fans were quick to note that the trailers released for Tears of the Kingdom thus far have featured some notable Twili imagery, suggesting a strong possibility of this Realm’s relevance in the upcoming game. In particular, the snake and Ouroboros images that appear in TOTK’ s trailers are extremely similar to the snake ornaments that decorated the throne room of the Palace of Twilight. These snakelike carvings and hieroglyphs notably appear in the Zonai Ruins in BOTW as well, sparking plenty of theories about connections between the
Breath of the Wild 2 will see Hyrule expanded in a unique way. Whereas players could only traverse land and water in its predecessor, the sequel will take to the skies and see Link exploring floating islands throughout Hyrule, which will add more lore for fans to sink their teeth into. Link also appears able to control time in the sequel. After an enemy launches a mine at Link, he's seen pausing and reversing its path, hitting the enemy instead of himself. Unfortunately, the Breath of the Wild 2 E3 trailer is mostly all players have to speculate on at present, though its updates to Hyrule and Link's abilities look promising. What's become particularly interesting to consider in the meantime, though, is how scrapped features from past games might return in BOT