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December10 Times Marketing Spoiled PS4 Games
The Far Cry series has had many leaks over the years such as the game awards trailer leak. But those kinds of information breaches might be the best kind of leak. It draws in long-time fans who might have grown disillusioned with the franchise. Of course, for players who haven't caught up on their Far Cry, it could ruin surprises in the st
One game is notably missing from this list is Elden Ring . It seems like the general consensus for Elden Ring 's E3 presence is so all over the place that it's hard to say whether or not it will make an appearance. Updates on the game have been few and far between over the last two years, and Bandai Namco already has two upcoming games with release dates to focus on for its showcase: RPG customization Scarlet Nexus and Tales of Ari
For some reason, Genshin has me constantly wondering about the new Fable game that Playground Games is working on. We know barely anything about this, mind. All of the good stuff appears to be locked behind a big fat Demon Door. One thing we do know, though, is that loads of people reckoned it was going to be an MMO. This was quickly debunked by Xbox insider Klobrille back in July, which is fair enough. New Fable’s not an MMO. We get the pict
Maybe it’s just me. I enjoy playing Final Fantasy 14 the odd time and liked Runescape when I was a kid, but aside from that I’m not a big MMO guy. Fable, though... Fable’s different. I remember spending entire days with friends just traipsing around Albion in split-screen, causing as mighty a ruckus as humanly possible. It’s probably the most enthusiastic I’ve ever been about playing a game, at least in terms of actively responding to it — laughing, shouting at the screen, calling NPCs names befitting their animated and imbecilic selves. I think having at least some online elements — preferably the exact ones I assigned to Genshin above — would allow us to really tap into that same experiential nostalgia that made Fable what it was. I don’t want loads of fetch quests tied to MMO grinding — which Genshin has lots of, but fortunately doesn’t force you into — or to have some leech come up and steal my loot after taking down a massive dragon lad or whatever. But I do want to be able to share the experience of playing Fable with other people, because that’s always what made Fable special, and different from other games. It just gave you and whoever you were playing with this mutual, magical sense of joy. Regardless of what Playground does with Albion, gnomes, and Reaver — _ please _ bring Reaver back — I reckon I’ll be delighted with the new Fable game once it lets me play through the story like the previous ones without locking me out of its unique form of co-op delinquency and debauch
The last anyone's seen of the game was a gameplay showcase in 2019, but little word on when the game will be done has come from the studio in quite some time. Ubisoft has plenty of other games already confirmed to be showcased, so, unfortunately, it doesn't look like there's much new information about Beyond Good and Evil 2 at E3 2
Genshin’s not an MMO either, but it does take a variety of lessons from the genre. It has shared spaces and co-op events. Its world is designed as a progression tool of its own — hard level-gating ensures that you can’t progress through the main story without becoming intimately familiar with the area it takes place in. The fact it runs on a regularly updated individual server even plays a role here — logging in and seeing I have mail from Mihoyo reminds me of the startup UI for Final Fantasy 14 or World of Warcraft. It’s a game where every day brings something new, where you can pal around with mates in multiplayer areas or become friends with new folks who seem sound. Sure, Genshin caters to a single-player experience for those who want it — but if you’re after something a bit more sociable, especially in times like these, Mihoyo’s got loads of that for you as w
Another game that's had its fair share of development issues, Skull and Bones generated plenty of excitement for its potential appearance at Ubisoft's E3 2021 showcase, but just last month the publisher announced another delay for the project. Because of the timing of the announcement, it seems like Ubisoft wanted to get ahead of the rumors surrounding Skull and Bones ' appearance at E3 and temper expectations. The publisher has plenty of other games to talk about for its show, but it's a shame that it seems its highly anticipated pirate adventure won't be one of them. Skull and Bones has been pushed back to 2022 or 2023, so there's still much to be seen before the game finally relea
Fable 3 is a weird game to look back on, mostly because it’s largely confined to the Molyneux meme playground. It’s easy to look at it and think of it as the product of, "What if there was a game that had you as the powerful protagonist, which actually focused not on the means of attaining your power, but on the mundane responsibilities that follow it?" Ultimately, that’s a huge part of what Fable 3 is. It’s not a headlong rush to a climactic battle where the good guys win. It’s not about slaying a dragon with your level 100 magical sword. In a lot of ways it’s actually quite tricky — its inherent humor almost encourages you to be as cheeky as possible, and you reckon you can swindle everyone into helping you defeat the Big Bad at the end of the game. But that’s not the end of the game, and nobody really cares that you saved the world because you fleeced them to do it.