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Blog entry by Brandi Ducan

Call of Duty Mobile Season 9 Patch Notes Detail All the Big Changes

Call of Duty Mobile Season 9 Patch Notes Detail All the Big Changes

One of the core issues with Call of Duty Mobile Zombies was its use of limited time content. While cycling out battle royale content or black ops 6 Multiplayer tips maps makes sense, doing the same with Zombies content did not sit well with fans of the mode. Not being able to choose which map to play on goes against a lot of what Zombies was built upon, as it quickly strips variety from the mode. Worse, survival time was limited, meaning that players could only reach a maximum of 3 hours of playtime before a match was ended. This system was incredibly flawed, as it made leaderboards pointless and gave players an early round

As with any other successful Call of Duty Zombies game , providing a good map lineup will be crucial. While Call of Duty Mobile can do larger maps, as shown by the game’s battle royale content, focusing on balancing and keeping the mode’s personality intact should come first. As such, Call of Duty Mobile Zombies should start small, bringing in proper versions of the Call of Duty: World at War maps. Not only has Shi No Numa been in the game before, but Nacht Der Untoten was finished and ready to go before the mode was taken away. As such, only Verrukt and Der Riese would need to be added to complete the original map lin

Like hardpoint and domination, it's not always about getting only kills. Some of these modes require planning and good execution. A lot of players only care about getting the most kills and a lot of times, this does more harm than good to the t

Though COD: Mobile isn't so bad for a mobile game, it's to be expected that PC gamers who've played the real thing will be dissatisfied with this version. Most of the similarities can be found in the characters and the ma

Call of Duty Mobile Zombies should have the right wonder weapons, perks, and enemy types on each map that is brought into the game. Shi No Numa, for example, should have the Wunderwaffe DG-2 in the box alongside the Ray Gun, with other Wonder Weapons added to the appropriate maps. Further, players should only fight regular Zombies and Hellhounds, and their health should be accurate to whatever round players are on. A Pack-A-Punch system and perks should also be added, allowing all players to stay on equal footing. The round limit needs to be stripped away, too, and maps should no longer be limited time — allowing players to enjoy all Zombies content whenever they ple

Originals LogoRated at 33, the AK47's damage rating is amongst the highest in the entire game. The sky-high damage rating is somewhat nerfed by very high recoil, which makes it fairly difficult to hit enemy targets with consistency. Players who choose the AK as their primary weapon should focus on attachments that will reduce recoil as much as possi

Even if it isn't COD: Mobile , every player can relate to this. Someone will be trying to listen in on enemy footsteps but NO! Their teammates have to keep telling them what to do after they've all been kil

For maximum mobility with the MP5 , the FSS Mini barrel, Stippled Grip Tape, FTAC Collapsible stock, 5mW laser, and Sleight of Hand will make its handling a dream. The collapsed stock does tank the MP5's natural accuracy though, so opting for a Close Quarters stock will still boost the ADS speed at the cost of only a slight movement speed penalty. Sleight of Hand can be traded out for an optic or larger magazines, but neither is necessary and fast reload times on a stripped-down MP5 make for a killer co

In Warzone , putting mobility and handling above all else comes at the cost of range and accuracy. That's not such a great trade-off in battle royale , so making a more balanced build will still be enough to out-maneuver the competition while still getting good ranged capabilities. The M13 is great for this kind of build because it has naturally good handling and controllable recoil, plus good attachments that improve mobility without too many downsides. As an LMG, the PKM is pretty cumbersome no matter what, but it has attachments that can make it far more mobile than any other

Oceanhorn 2: Knights of the Lost Realm has been hailed as one of the best exclusives on the Apple Arcade and serves as a non-linear sequel to Oceanhorn: Monster of Uncharted Seas . It's set in different timeline with a new main character, a Knight of Arcadia, and a new weapon, the Caster. This is one of those titles that push the limits of mobile gaming despite its action-adventure set-up, and luckily for fans, the ending seems to imply that an Oceanhorn 3 will hap

A lot of times, players tend to separate from the team and go away on their own. This usually makes the game more difficult for everyone. In most cases, the scattered teammates get picked off one by one rather easily by a team that did well to stick toget

Most players are lucky enough to find a gun lying right beside them. Others must fight for their lives in order to get to a gun. Killing other players with a knife while searching for a gun serves as a right of passage for many into "gamerho

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