Skip to main content

Blog entry by Taylah Dacey

Western RPGs That Are Amazing (After A Rough Opening Few Hours)

Western RPGs That Are Amazing (After A Rough Opening Few Hours)

I’ve been a diehard Fable head for years. I even wrote an ode to the much-loathed but actually-very-interesting Fable 3 a couple of weeks ago. I know Fable 3 was weak in loads of ways, but it experimented with some weird shit, and I can respect that. Plus we’ve always got Fable 2 as a bonafide Perfect Game, so I don’t mind if Fable 3 isn’t the most replayable experience ever designed. Anyway, I digress — Fable 2 co-op was brilliant, wasn’t

An oft-overlooked classic example of great Western RPG gameplay, Vampire - The Masquerade: Bloodlines is a wildly fun game that explores the dark world of vampire gangs . For such a cool concept, gamers should be skeptical, but this game is the real deal and utilizes customization and dialogue options to create one of the steadiest RPGs in recent mem

It’s important to say right from the get-go that I didn’t love Fable 3. I liked it in a lot of ways, and boy was I happy to hear Stephen Fry’s dashingly dapper Reaver lambast everyone in his immediate vicinity with insults that were dour and spirited in equal measure. But it was a real departure from the sheer debauchery that Fable 2 paraded around.

Instead of murdering people in the middle of Bowerstone and growing big devilish horns, you had to manage a kingdom and decide whether it was more important to build a school or a brothel. This structure is excellently designed, mind, and went on to define similar character Creation systems in other games like Dragon Age: Inquisition. But the magic of Fable’s chaotic mayhem was rechanneled into something a bit more serious, a bit more grounded. While I vastly preferred the old versions of Fable, this wasn’t a bad thing. Fable games are anything if not ambitious, and once a game tries something new that’s genuinely worthwhile… well, I don’t care all that much if it’s not up my street — even failed experiments can help steer progress. Now that a new Fable game is confirmed to be in the works , I’m immensely glad that Fable 3 exists, because for as much stink as people talk about it, it’s a smart, audacious, and important game.

Instead, those who tuned in for the event were instead treated to a long presentation about i ts new Prime Matter publishing label . In some ways, it felt more like a presentation aimed at developers and potential partners than one geared towards gamers, with very little on offer in the way of new gameplay footage and trailers. That said, there were one or two nice surprises on of

I agree that Fable brings a distinctly single-player narrative experience to mind. Knocking the shit out of Lucien Fairfax is something you want to do on your own terms, in your own space. But despite Fable’s story being good, the best bits were always the parts you got to experience with other people. I didn’t start a new game very often because all I wanted to do was to stay massively overpowered and wreak havoc on Albion with my pals without having to worry about any repercussions. That being said, there eventually came a time and place where I thought, "you know what? Maybe three months of (literally) farting around Fable 2 is enou

Still, the introduction is somewhat tiresome and the first set of quests aren't anything to write home about. After players obtain few key weapons and clothing items, the game gets more variety in the gameplay departm

State of Decay 3 was announced at the Xbox Showcase in 2020 , but, much like the new Fable game, updates on the title have been sparse since then. Many had hoped to get one at this year's E3 and maybe even a new trailer, but there was no mention of Undead Labs' upcoming title anywhere in the Microsoft and Bethesda event. Whether the developers will have something ready for Gamescom or Microsoft's next big showcase event remains to be s

Once the tavern is unlocked, Team Snakemouth can exchange their Crystal Berries for Medals. Additionally, they can also take on bounties for optional bosses and begin another important sidequest . Finally, they can buy the exceptionally rare Dark Cherries from a shady trader. This item is used in recipes for some of the best items in the g

I don’t reckon this option should be everywhere, either. It would be great for some areas to be exclusively single-player. Maybe we could have a designated PvP arena off in the shithole known as Aurora. The main thing here is that it’s a game designed to be experienced as a single-player narrative that takes partial credence from MMO design, where even when you’re on your own you can feel as if you’re playing something with an active and tangible community. This is nice with Genshin, but it would be particularly brilliant for something like Fable, where everything is just — forgive me for using this usually lazy but in this case especially accurate word — _ fun

Every WRPG is their own entity and follows their own set of rules and some tend to have slower starts with tedious introductions as a result. While not every game can be a slam dunk from the beginning, some find their groove as the story progresses and the gameplay tight

  • Share