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Blog entry by Quinn Backhaus

Every Savathun’s Eyes Location in Destiny 2 (& How to Destroy Them)

Every Savathun’s Eyes Location in Destiny 2 (& How to Destroy Them)

This might be the cheesiest tip in here, but have fun. Bungie has made it a point to make Forsaken a long, drawn out affair and wants players to enjoy Forsaken not blindly rush through it and feel like nothing was gained. There is so much to do and see with Forsaken that anyone who is breezing through it in a day saying that they saw nothing probably hasn’t seen it all. Yes, the main story can be had in a day, but that’s not the hobby part of Forsaken that Bungie was pushing that was just the initial leap. Forsaken is a deep pool with so many secrets, loot and other things to be had it’s impossible to see it all within the week. Bungie has wised up to how players tackled Destiny and they want Guardians to get the most out of their play time. Whether playing intensely for hours on end day to day or logging in for just a few hours to an hour, there's always something to do; a quest to be chased, a new piece of gear to be had or a mystery to be solved. There is no shortage of what's in Forsaken and having only spent less than a day in it, it’s clear that the Forsaken is only showing the tip of the iceberg.

This is an easy one but an important first step. Due to all the change that has come with Forsaken getting one’s bearings on what all has changed with menus and inventory will be the most important. There are now Triumphs to be tracked, Collections to be had and an assortment of other things that are all around different. The Cryptarch can now break down Shaders in quantities of five; all those Shaders going to no use? Head over to Rhaul and he’ll be happy to get rid of them quickly as you can hit a button over and over (took me less than five minutes to get ride of most of my useless Shaders). Players returning might also notice that all of the modifications are null and void. This is due to the entirely revamped modification system, so might as well delete those too. Don’t freak out seeing that light level of certain items has gone down, this is just the modifications being useless and one’s Light Level going up will quickly fix this.

When it comes to the Vex race, none of the subspecies are as powerful as the Minotaur. The superior cybernetic machine is not only bigger than its brethren but also comes equipped with a large cannon and a destructive

Olympus Descent - This final eye on Mars is at the very southern end of the map in a network of cavernous tunnels that lead to Olympus Descent. It is resting on a rock formation at the very end of the tunn

In 3v3 however, Convergence is exciting. The two main routes to the mid-area and the waterfall heavy ammo spot add a bit of excitement to Trials, with the cliffside favoring snipers and the waterfall side favorite close and mid-range gameplay. That battle for control in mid is always a thrilling experience with fewer players aro

Taken Captains serve as upgraded Fallen Captains who possess superior strength, health, speed, teleportation skills, etc. They can use a pair of large swords or a shotgun to do inflict harm and can shoot darkness bullets to shroud a Guardian's eyesight and penetrate cover-shields. Fallen Captains come in several stripes, including the formidable Taken Blight, which is among the strongest iterations of the alien race. Taken Captains also come equipped with Shock Blades and Shrapnel Launch

Terrabase Charon - Northwest of the Giant's Scar or north of the Warmind Vault Jys. II lies the Terrabase Charon. An eye is waiting in one of the indented scars left behind by the excavator that has become a low pathway through the a

Endless Vale, another Vex-themed map, is bordering on being a bit too small for 6V6. Those who might not enjoy the chaos of it might find it too claustrophobic, and prefer it in 3V3 where the classic middle peek at the beginning of the round is bound to get someone sni

The middle point in Control is infamously difficult to capture and hold due to the natural cover it provides. It requires team effort to run in and drive away the enemy team, and with tanky, bunkering playstyles so easy to execute in the Crucible, it can get frustrating. That said, there are plenty of nice sightlines and good cover spots dotted around the map, making it perfect even for newcomers to P

Kell Echo - This final eye is found in the randomly generated area where the player must fight Kell Echo. The eye is hiding up in the rafters and can only be caught and destroyed before defeating Kell E

Become familiar with how weapons work now. Bungie made it a big deal that the weapon system would be changing drastically and it has. While the initial roll of out of these changes was a few weeks ago with update 2.0, Guardians are seeing the full force of these changes now that Forsaken has dropped. Weapons have returned to how things were in Destiny (1) with completely random rolls while certain weapons now find themselves in entirely new slots. The same weapon can drop five times and each time will come with different stats and abilities. This makes for some fun mixing/matching. To make things even easier, if a certain perk works well for one’s play style, putting that perk on the new gun only requires the dismantling of whatever version of the weapon not wanted but getting to keep the perks in modification form that are wanted. Then it’s simple as slapping it on the weapon kept. Forsaken is all about being user friendly and wants Guardians to make the most of their toys. Now that certain weapons find themselves in new slots such as Snipers or Shotguns being in all three slots of Primary, Secondary and Heavy, mixing and matching is highly encouraged. Play around with different load-outs because the possibilities have become greater. I found myself with a Shotgun in my Primary, a Sniper in my Secondary and my trusty Rocket Launcher in my Heavy. It was a blast and while I’ve switched it out since then it was fun playing around seeing how these new combinations favor Swordplay Tips each other. Pro-tip: Bows. That is all.

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