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DecemberThe 4 Best Things About Triangle Strategy (& The 4 Worst)
In order to compel Anna to see your side of things, you will need 'The Saintly Seven' information. This can be found outside by speaking with the soldier right near the entrance if you don't already possess it from a previous chap
It would have been preferable to have one giant cutscene rather than a bunch of them. In general, there is way too much talking. The characters and story are well-done, but it could have been tighter and presented better. There is nothing worse than a meandering conversation in an R
Serenoa and co. reach Wolffort Castle... and receive the bad news. And then some more bad news. And then yet another piece of bad news. It just isn't going well for our heroes, is it? It's a bad day to be a father/father figure in Norze
During the events of the demo, Symon steps down as the head of the family, leaving Serenoa to take his place. After taking on this new role, Serenoa quickly finds himself forging alliances and navigating intense political situations where the decisions he makes will have significant repercussions for many years to c
The Mean Twins arrive at the throne room to congratulate their Less Mean But Still Mean Brother, and a sniveling Patriatte makes an appearance. And after that... some Game of Thrones-style flavor events will unf
Triangle Strategy gets more and more serious as the chapters pass, and this chapter is no exception. While this part of the chapter has no combat, you will be fighting within yourself when trying to decide what to do: should you protect Roland and face a powerful army, or surrender him to Aesfrost in favor of pe
Although the nations of Norzelia have existed in peace for some time, it seems clear that a new age of war is rapidly approaching. Tensions are building between the land's major powers and the player is stuck right in the middle of all of it. It's unclear what will start the conflict, but Serenoa and his team will have a major impact on the final outc
For those of us lucky enough to live in the real world, they say variety is the spice of life. In medieval societies such as Triangle Strategy 's, it's enough to hope there's salt on the table. The first half of the game's ninth chapter culminates in a decision to either work alongside a corrupted salt lord or abide by a forced promise to do otherw
Before you attempt to sway people to your side, remember that this is also something of an exploration event. Chat to the Concierge manning the door and you can explore the Wolffort Streets to pick up crucial information and useful ite
In Triangle Strategy, each of these aspects has a numerical designation . (The numbers are hidden until New Game Plus, at which point the whole thing cracks open like a nut and you can micromanage to your heart's content.) You accrue points based upon the choices you make throughout the game, and in turn, the total stockpile per aspect permits you (or rather, Serenoa) to exert greater degrees of influence when Scales of Conviction sequences take pl
Raising Liberty, Morality, and Utility plays a direct role in your success rate of convincing the game's lead characters to see Serenoa's point of view during Scales of Conviction sequences. Serenoa's point of view, of course, is whatever yours happens to be, and yours will be reflective of which story path(s) you wish to expl
Even though there is a lot of talking in Triangle Strategy , it gives players options to skip past them. There is a fast-forward button to get through some of the more dead conversations. There is also a complete scene skip but
A wise ruler employs some measure of each of these aspects in their decision-making. The liberty to represent one's individuality within a kingdom; the morality to do what is right and refrain from what isn't; and the utility to take advantage of everything one can in order to further their people's happin
The story setting of XCOM 2 could be particularly useful for a Star Wars strategy game. Set 20 years after its predecessor XCOM: Enemy Unknown , XCOM 2 follows the fortunes of humanity after its defeat at the hands of its alien adversary. As opposed to the ally and resource-rich version that players encounter in the previous game, Plushie Partners token guide XCOM 2 shows a much different form of humanity – leaderless, fractured, and operating in an alien-occupied environment. Playing as a rag-tag group of rebels against a more powerful foe is a familiar state of affairs in the Star Wars universe, and could offer an interesting option for the setting of the new strategy g
There is an aspect of the sound that is not perfect. The voice acting, for about 80% of it, is great in English. The acting isn’t the problem though, it’s the amount of dialogue. Many fractured scenes take players back and forth on the map, even if a scene is continued from that same po
Every aspect of combat is satisfying. The one downside is the lack of interchange job classes. Autobattles would have also been nice. Those are small nitpicks in an otherwise simple but robust strategy R