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DecemberRiot, It's Time To Throw The Whole Seraphine Away
Sunfire Aegis is pretty much the best tank item in the whole game. All the other tank mythics are situational, bwipo providing utility that is, of course, for babies. True connoisseurs of League of Legends know that death is the best CC, and Funfire provides the best damage. Even after the nerfs, it's just that g
Players of _ League of Legends _ love _ Summoner’s Rift _ due to the tremendous freedom when it comes to Champion choice. Aside from further customization via Runes and Items, the vast toolkits of Champions themselves can make no two matches the same simply through team compositions. In _ Wild Rift _ , however, players only have access to around 60+ Champions. An obvious setback here is that players with "mains" not included in the initial roster will have to wait for them to get their _ Wild Rift _ counterpa
Shurelya's Reverie was a long-time staple of the game's active items. It served as the ultimate "Go" button for entire teams to engage, and plenty of characters like Rakan made great use of its active ability. Shurelya's was upgraded to Mythic status as a support option , giving bonus additional movement speed as the Mythic passive. It even allows allies to deal bonus damage, so what's not to l
If these warriors were to ever meet, they would probably have a lot of respect for one another, but if they were to fight Kratos would demolish him because aside from the axe, Darius is nothing more than an ordinary human, which means that Kratos can end him with a single pu
Along with some serious damage in extended fights, Sunfire Aegis also gives additional ability haste for each completed mythic item. This scales to give the item a ridiculous amount of gold efficiency. Every stat is great on the item. If you can't use the active of Turbo Chemtank, Sunfire Aegis is easily the best opt
This claim is curious for two reasons. First, the idea that an employee who left over a year ago couldn't have had input on a character released in 2020 is absurd. Game development is a protracted process by its very nature, and many developers do work on games that they don't stay the full course for. It's plausible that a bunch of the design work for Seraphine was in the can last year, and she just now got put into the g
Newcomer Seraphine offers quite an easy-to-use kit as a Support songstress. Her Stage Presence (Passive) enables her to cast her third spell twice while granting Notes to allies. The more Notes her allies have, the stronger Seraphine's basic attacks become. Her High Note (S1) is an AOE that deals more damage when enemies have less health. Meanwhile, her Beat Drop (S3) focuses on slowing, rooting, or stunning enem
From my perspective, then, there's only really one decent thing Riot could do in this situation. For over a month, the public has rebuked Seraphine's existence. Her in-canon profiting from genocide, her insincere and creepy Twitter account, and now, the fact that she's very likely based on a former employee's ex. This character has been deemed unacceptable by fans and casual observers alike, so in my opinion, it's time to do away with her entir
A prophecy states that Aatrox will destroy all life by himself, and under normal circumstances he and Kratos would probably kill each other, but if he enters his demonic form, he will gain an advantage because he will receive extra damage, movement speed, and heal
Second, this isn't the first time Seraphine has been allegedly inspired by a real person. Jeevun Sidhu, a senior designer at Riot, tweeted out that the character is actually based on his partner - something that Stephanie has acknowledged . When that story went around, though, Riot didn't issue some weak tea statement about the character not being based on anybody. It was only when they were called out by very compelling evidence that they said literally anything about it, likely in fear over another Edgar Davids situati
The active is really what makes Goredrinker so strong. The active creates a cleave in a sizeable radius around the user, dealing decent damage and healing. The healing scales hard based on missing health, meaning juggernauts and bruisers will love to use it in clutch moments. Aatrox especially can get absurd healing from the item in the right situation. No amount of pitiful healing reduction stops the Goredrinker from going cr
Instead of placing Wards throughout the map like in League , players now assign Wards to certain Ward points. Lastly, Wild Rift removes the option of having separate items with active skills. Instead, these active skills get assigned to "enchants" for Boots, where each Champion can get only one upgrade per ma
Looking at the mage mythics, it's hard to pick just one that feels the best to use. Liandry and Ludens are just as good as they've always been, and Hextech Rocketbelt is a fun option on certain champions. However, it's hard to beat the raw power of Night Harvester or the insane healing of Riftma