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DecemberSecret Origins: PUBG and the Battle Royale Arena
There are generally two different fire rates in PUBG , there is the option of single-shot or rapid-fire. Most assault rifles and submachine guns have the option of single or rapid-fire, but each fire rate has its own utility and purp
As mentioned, the circle is the biggest threat in the game besides the players. This circle can dish out large amounts of damage the longer the game goes on. Make sure to pay close attention to the minimap as it provides the player with the location of the circle and how much time before it begins to close again. Also, using vehicles is an excellent way to travel across the map in short amounts of time. Vehicles can be rare though, so once the player finds one, hold on to it close and use it as an advantage. The circle can also be used as a weapon of the players' own. By pinning a player in a tough situation while the circle is behind them, the opponent has to make a tough decision. Either move forward and get shot at or wait hit until the circle takes them. Spacing this out can be advantage
Ever since it parachuted onto the scene, PlayerUnknown’s Battlegrounds has been proving itself to be a force to be reckoned with in the gaming landscape. It’s a meteoric rise not seen since Minecraft made its early access debut back in 2009. With thousands of streamers broadcasting their skills and new players jumping in every day, its popularity is well on its way to rivaling that of the sandbox juggernaut. Where did this kind of game even come from though? New styles of gameplay don’t just spawn from the ether; they all have their origins. In the case of PlayerUnknown’s Battlegrounds and the battle royale arena, it all started with a minor PC shooter called ARMA 2.
Its battle royale mode, Firestorm, takes a unique spin on the genre by surrounding players with a ring of flames. Players can ride vehicles, decimate buildings into a pile of wreckage, and prove themselves in competitive 64-player matches. Battlefield V: Firestorm is not free-to-play, yet it provides high value for its play
The most popular game of its kind deserves placement on this list and praise for what it's accomplished for the battle royale genre. Fortnite has changed quite a bit since its release way back in 2017. The level of detail has improved significantly and it's added features like cross-platform play, new skins, and fish
Landing is a key part of any game of PUBG Mobile . Deciding where to land can determine the tone for the rest of the game. It can also be the conclusion of the game if not done properly. It's important to pay attention to where opponents as landing. As when they land, they are looking for the same thing the player is, loot and weapons. Some high profile areas on the map would be large towns, power plans, and military bases. These can contain some of the best loot in the game, but its important to remember that other players may want this too. It's not recommended to land in an area where there's nothing around. By doing this, the player will find themselves alone and not finding any useful items. This is also just really boring. Find a happy medium between somewhere with loot and Pubgmcentral.xyzsomewhere players will avoid. By defeating players, the player can take their loot. At the end of the day, it is a battle royale, the player will have to fight at some po
Video game publishers should have been on their best behavior in 2018, following a previous year that required some embarrassing apologies from game developrs following numerous failures in the eyes of the community. However, 2018 brought with it its own set of pitfalls, and, at several times throughout the year, video game fans have made their feelings clear on the actions of some of the biggest names in the indus
Fans of the Diablo series have been waiting a long time for a new game, but Diablo Immortal was not what they were hoping for. A mobile-only spinoff of the action RPG franchise, gamers were aghast when the title was revealed earlier this year, dreading the potential for dodgy microtransactions and fearing a move away from the PC focus that Diablo had always maintai
The year of 2009 is shaping up to be one of the more important years of modern gaming. This was the year that saw the birth of many of the current giants of the industry. It was the year that saw the real beginning of the Assassin’s Creed series, the beta release of Mincraft, and was the year when Uncharted 2: Among Thieves released and blew away all expectations. It’s also the year that saw the release of ARMA 2, the game would come to serve as the spawning point for both PlayerUnknown’s Battlegrounds (aka "PUBG") and the battle royale arena genre in general. Upon its release, ARMA 2 was received as a competent, though mostly unremarkable, tactical shooter. Still, it managed to gain a small, but healthy, following thanks to its wide variety of weapons and realistic ballistics. Left to its own devices, ARMA 2 would have faded into obscurity as its player slowly bled away but that’s not quite what happed. See, the game also happened to attract a strong modding community, one that would propel it back into the limelight three years later.