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NovemberSatire is Just as Important as Pride within the Games Industry
By offering players something that goes against the grain or, taking it one step further, warps the entire establishment prior into nothing short of practical tomfoolery, you help keep the notion that for all this medium's praise, PR, pretentiousness and pointless gratification at its own numeric sales figures...video games are still just video games. That you yourself are more than happy to let either yourself or your own creation be the punchline, rather than the one delivering it. The kind of punchline that takes the appearance of a cute-and-cuddly, child-friendly platformer yet winds up dishing up a brilliant bait-and-switch, as much a cleverly-written pot-shot at what games represent (with quite the ending while I'm at it). It's up to developers and publishers from hereon as to how far they're willing to go, if at all. And for those willing to swallow their pride, they'll realize that, albeit a short-term distraction, satirizing and giving joke to this medium, culture or indeed industry is what's needed (among many more pressing issues) at this present time.
Safe to say that the expansion of the internet as not just a tool for communication, but hub for "creativity" (putting it mildly) has given users the means as much the confidence to feel they have a platform to express their feelings without coming across as aggressive, or even saying a solitary word in their respective language. They have the power to reflect the consensus of the wider community, be that their original intention or not. Being the video editing novice that I am, it never ceases to make me smile how even the most simple chop-and-change can shine a ravenously merciless light on, say, the over-indulgent marketing ploys of a game and turn what was a passively-forgettable moment into something entirely more worrying. Least of all when said game ends up being, to a considerable number at least, a rather lacking - if occasionally fun - experience . But anybody can load a video with crazy effects, whack the infamous ‘MLG’ stamp on it and find itself but the latest entry in a long-running, if staple, example of gaming culture having a pop at its own over-zealous indulgence and self-gratifying crotch-handling.
Many Heroes of the Storm fans were delighted to see the retired MOBA get a new update. After the game went into maintenance mode, Heroes of the Storm didn’t receive updates for over a year . However, since the first one in November 2023, Heroes of the Storm has gotten regular patches roughly once every three months, with this latest one being the fourth. Hopefully, the cult classic MOBA continues to get updates at a similar inter
There have been recent attempts by some studios to permeate some raw idea of 'satire' to be the glue that binds a game together. But the problem with this strict reliance, is the fact this is simply a ham-fisted and superficial perception of satire for the pure sake of it . That something is satirical, if it merely says it is; that the main objective in promoting your game in a trailer, is to simply shove humour in one's face -- to paint it in a kind of overly-confident, overly-exuberant fashion. Doing so will only bring about one of the most unrequested anecdotes of feedback from your typical viewer: try-hard. Could this be why so many of Microsoft's past E3's have been "funny" when (and only when) they weren't intending to be? To avoid going off-topic, the point is, satire stems from understanding the rules and https://www.overwatchtactics.com/articles/through-ana-s-Eye-a-healer-s-poetic-journey-in-overwatch-2.html laws of an established concept...and then looking at it from a sarcastic, ironic or equally-critical viewpoint that's not so much about exploiting possible flaws, but drawing on the potential disbelief. Because after all...games aren't real (least not with VR in its current infancy) and while you may want to rely on realism or emotion or established formulae for certain genres - fantasy, for example - everything...and I mean everything...is a target for ridicule and intimidation. Why? Because comedy and laughter are both fundamental states of mood.
Now, it seems like another such update is on the way. Blizzard revealed a set of patch notes for hero balance and bug fixes that is available to play on the Heroes of the Storm PTR right now. Historically, these updates usually come between three and five weeks before they are implemented into the actual game, meaning players can expect these changes to go live in about a mo
Still, defeating Bastion is actually pretty simple. When he's in his Sentry Configuration, he actually gets a second critical hit zone on his back, so any character that can sneak behind him is going to be able to make short work of him. Needless to say, Tracer and Reaper, with their Blink and Shadow Step abilities, respectively, are awesome against Bastion. In addition, characters like Junkrat and Pharah are really awesome at causing massive amounts of explosive damage to Sentry Bastion. Finally, if you have a coordinated team, you can certainly use Reinhardt's massive shield to absorb Bastion's gunfire while other teammates unleash chaos on him from safety.