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Blog entry by Velma Goold

Overwatch Character Guide: Tracer, Roadhog, Junkrat

Overwatch Character Guide: Tracer, Roadhog, Junkrat

From his movements and even aspects of his design, The Punisher bears the most resemblance to Soldier: 76. Both wield similar resource site assault rifles and exude a fierce personality due to their tragic pasts, and they are both easy to adjust to for first-time players . However, Punisher has different abilities compared to his Overwatch counterp

In a way, Cloak & Dagger can be considered a more balanced version of Moira, because they don't have an attack in one hand and healing power in the other that can be alternated at any time. Instead, Cloak & Dagger force the player to think tactically and swap between the characters for either damage or rejuvenat

When D.Va's mech is out of hitpoints, she ejects and is able to roam the stage as a quick 150 HP hero equipped with a Light Gun, which is accurate at all ranges but isn't super strong from a damage perspective. The main point of the Light Gun is not necessarily to get kills, but to survive and build up D.Va's ultimate meter in order to get a brand new mech. Unlike when her mech explodes, D.Va's default ultimate, Self-Destruct, allows her to eject from her mech, causing a massive explosion and giving her the opportunity to instantly summon another. What's more, this ultimate can be used in combination with her Boosters, creating a massive, horrifying moving explosion of destruction.

Wielding a precise and powerful bow with unlimited arrows, a special shockwave arrow, and able to jump far distances perfectly describes Hawkeye , but it also is a nearly identical description of Hanzo from Overwatch . If anyone is a dedicated Hanzo player, they will pick up Hawkeye almost immediately as a deadly DPS hero , even with the different abilities he posses

If you're looking to dive into the world of being a tank but don't necessarily want to just absorb damage or worry about only fighting at close range, then D.Va is the character for you. What makes this particular hero unique is that she's an absolute beast when inside of her mech, but once its health reaches zero, D.Va essentially gets a second life as a light glass cannon. While D.Va is inside of her mech, her main weapons are her Fusion Cannons, which allow her to fire unlimited ammo at short range. Despite the fact that these weapons function like machine guns, they shouldn't be thought of in the same manner as, say, Bastion's Recon weapon, as their range is considerably shorter than one would expect. Still, if you're looking to cause more damage than anyone else on your team, then you could do a lot worse than peppering your foes with D.Va's Fusion Cannons. A small note, D.Va loses a great deal of her movement speed when using these weapons, so you're not going to want to just permanently hold down the fire button.

Despite what my love of recent independent titles like Hyper Light Drifter , Firewatch and The Banner Saga 2 might suggest, I have a strong history with games of a more bombastic persuasion. My most played game of all time, Call of Duty: Modern Warfare 2, found a way to capitalize on the combination of my love for multiplayer chaos and my susceptibility to addictive feedback loops. Granted, I would never claim that Modern Warfare 2 is some sort of godlike game, but there was something about its complete lack of balance and downright brilliant map design that tapped into a very specific portion of my mind.

When it comes to defense heroes, no one has the potential to rack up kills quite like Torbjörn, the bearded Scottish turret-builder. Armed with the Rivet Gun and the Forge Hammer, Torbjörn is the type of character that requires a small amount of practice to master, but once you understand his mechanics, you really understand his mechanics, so to speak. His main weapon, the Rivet Gun, sports two distinct firing methods. The first is a medium-to-long range single projectile that has a slight arc to it, though it still is highly accurate considering its relatively strong damage output. Torbjörn's secondary firing method functions similarly to a shotgun, firing shrapnel over a short distance with a moderate spread. As you can probably guess, using the primary firing method at a distance and the secondary firing method at close range is going to net you the most damage and kills.

class=When it comes to characters with a high skill-ceiling, Zenyatta resides near the top of the list. A glass cannon with the ability to heal teammates, a good Zenyatta has the opportunity to completely shift a match in his team's favor, which is certainly a strong case for giving him a shot. Let's get his downsides out of the way right off of the bat: everyone's favorite robotic monk sports a mere 150 hitpoints and doesn't have any movement-based abilities or perks, making him an easy target when in the thick of battle. Still, his main weapon, the Orbs of Destruction, do a great deal of damage for a Support hero, as they can either be fired one-by-one with extreme accuracy, or charged up and fired (with the amount of orbs that are fired based upon how long the secondary fire button is held for). If you're the type of player that is really good at aiming your shots, consider giving Zenyatta a shot, as he is an absolute blast when played proficiently.

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