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NovemberBlizzard Talks Overwatch's Balance, Progression, What Makes Tracer Rad
If you’ve been on the internet this past week, you’ve probably been inundated with story after story about Overwatch , a team-based shooter from Activision-Blizzard that’s blowing away fans and critics. Based on the overwhelming acclaim and massive sales numbers (it actually sold out on Amazon ), the game is well on its way to becoming a fixture in the multiplayer FPS scene. With that in mind, here are **12 Things You Need To Know About Overwatch
The biggest difference between Hawkeye and Hanzo is their ultimate abilities. Hanzo summons a spiritual dragon to demolish all enemies in its way, while Hawkeye's Hunter's Sight ability creates afterimage versions of opponents that share damage with their affiliated her
That's a great question. We've definitely changed a lot of things since the Beta; we've made a ton of decent tuning changes to the heroes. One of the things that I really wasn't expecting was the community that formed around the game, and how quickly they were able to get good at the game. We had daily tournaments with extremely good Overwatch players playing the game, and the design team watches every single one of them and we shocked at how good they were. We like to think we're pretty good at the game, since we're developing it, but these people are on an entirely different level. It made us realize that the tuning that you need to do for the low level on a hero isn't always the same as the tuning that you need to do for the high level.
Known for his fondness for every kind of firearm imaginable, The Punisher is a character used by players who want to charge and blast everything in sight. He is the prime example of a shooter hero, ideal for players more familiar with standard third-person and first-person shoot
If you're looking to dive into the world of being a tank but don't necessarily want to just absorb damage or worry about only fighting at close range, then D.Va is the character for you. What makes this particular hero unique is that she's an absolute beast when inside of her mech, but once its health reaches zero, D.Va essentially gets a second life as a light glass cannon. While D.Va is inside of her mech, her main weapons are her Fusion Cannons, which allow her to fire unlimited ammo at short range. Despite the fact that these weapons function like machine guns, they shouldn't be thought of in the same manner as, say, Bastion's Recon weapon, as their range is considerably shorter than one would expect. Still, if you're looking to cause more damage than anyone else on your team, then you could do a lot worse than peppering your foes with D.Va's Fusion Cannons. A small note, D.Va loses a great deal of her movement speed when using these weapons, so you're not going to want to just permanently hold down the fire button.
Solider: 76 is the standard first-person shooter character in Overwatch. Still, despite being a fairly normal, by-the-books character, his normalcy not only stands out in this zany cast of heroes, but it also allows him to be one of the most accessible heroes of the entire group. Equipped with the Heavy Pulse Rifle, a fully automatic assault rifle that excels at medium range, Soldier: 76 is outstanding at sitting back behind tanks and dealing massive amounts of damage. In addition to the standard firing mode, which is also super successful when shot in bursts, the Heavy Pulse Rifle also allows Solider: Pre-built templates 76 to fire Helix Rockets, a triple-headed set of explosives that fire without an arc. Unfortunately, for as powerful as the Helix Rockets are, they have a pretty massive cooldown, so make sure that you use them only when advantageous, as you risk letting your foes know that you're without your most powerful weapon.
Overwatch is one of the year’s most-hyped games, and not just because of promising first impressions and its impressive pedigree. Since the game’s reveal in 2014, Blizzard has periodically released trailers , comics , and video shorts that give glimpses into a world torn apart by a cataclysmic war, a new civil rights movement, and clashes between governments, corporate interests, and militias. The story of Overwatch’s creation as a peacekeeping force, its fall from grace, and newfound resurgence in a world that needs it more than ever is far more in-depth than one would expect from a multiplayer shooter. The video shorts produced thus far are Pixar-level quality, and are good watching even for non-gam
D.Va's first ability, her Boosters, allow her to rapidly fly in whichever direction the reticle is facing for a handful of seconds. Not only is this a wonderful method for getting to an objective or getting out of trouble, but it also allows her to cause a bit of damage whenever she comes in contact with an enemy. In addition to the Boosters, D.Va also has access to the Defense Matrix, which functions as a smaller version of Reinhardt's shield (essentially absorbing all incoming fire).
Blizzard wanted "Project Titan" to be unlike other superhero-themed MMOs, such as City of Heroes and Champions Online, with new elements like forcing players to alternate between superhero activities and the day-jobs of their secret identities . The project struggled, was completely rebooted, and eventually dissolved, with Blizzard concluding that the game simply wasn’t fun to play . This led to a new design philosophy for Overwatch : above all, everything has to be fun. If reviews are any indication, it seems like the game lives up that philosophy and then some, by cutting out unnecessary chores and leaving only the exciting core beh