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Blog entry by Carri Coats

Overwatch Character Guide: Winston, McCree, Hanzo

Overwatch Character Guide: Winston, McCree, Hanzo

Aside from Tracer, Reaper seems to be a favorite for more casual players (AKA you'll sometimes see full teams comprised of the two). Despite his relatively low barrier of entry, this hero-hunting mercenary also boasts a pretty high skill ceiling. Reaper's Hellfire Shotguns are absolutely devastating from short range, though they dramatically lose effectiveness as encounter distance increases. For this reason, you're going to always want to try and attack him from mid-to-long range. What's more, Reaper generates a collectible health orb whenever he kills a foe, meaning that he can go on some absolutely devastating runs if opposing players get too close.

class=Still, defeating Bastion is actually pretty simple. When he's in his Sentry Configuration, he actually gets a second critical hit zone on his back, so any character that can sneak behind him is going to be able to make short work of him. Needless to say, Tracer and Reaper, with their Blink and Shadow Step abilities, respectively, are awesome against Bastion. In addition, characters like Junkrat and Pharah are really awesome at causing massive amounts of explosive damage to Sentry Bastion. Finally, if you have a coordinated team, you can certainly use Reinhardt's massive shield to absorb Bastion's gunfire while other teammates unleash chaos on him from safety.

In July 2022, Heroes of the Storm officially entered maintenance mode , formally discontinuing any new content from being added to the game. Since then, Blizzard has periodically updated Heroes of the Storm in the form of balance patches, bug fixes, and other similar twe

Not all would be resolved with this one change, though. There still is the fact that the title is woefully light on content. With no customization, outside of cosmetics, there is no true feeling of ownership over a hero and how they play. With no perks to tweak, no loadouts to worry over, and no sense of player investment, the game lives and dies by its modes. Sadly, these are currently lacking.

Hanzo's weapon, the Storm Bow, has a damage output that increases based on the amount of tension on its string, which can be controlled by holding down the fire button. Quick shots, while weak, are certainly great for short range encounters, though it should be noted that effective Hanzo players are going to want to stay behind allies who shoot a bit more rapidly. Where this sniper becomes absolutely fatal is through his fully charged shots, which can take massive chunks off of the health bars of every enemy they come in contact with. However, this power comes at a price, as Hanzo's shots have an arc to them, so long range shots must be aimed above their targets in order to make contact.

According to the patch notes, Brawl Mode will rotate every two weeks, on the 1st and 15th of each month, rather than every week as its predecessor did. As before, players can earn a special chest by playing three games of the Brawl while it is active. It currently remains to be seen if fans can earn this reward a single time each Brawl, or once a week while it is live. Considering there were over two dozen Heroes Brawls in the past, players will likely see most of their favorites return in time – and maybe even some new Brawls in the fut

Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experien

Sonic Arrow, Hanzo's first core ability, replaces his standard arrow with one that reveals all enemies in the surrounding area, essentially producing a smaller version of Widowmaker's Infra-Sight ultimate. This should be used when you have a sinking feeling that your team is being flanked, or if you're simply looking to get the lay of the land around a given objective. Hanzo's second ability, Scatter Arrow, is fairly self-explanatory. A single arrow that divides into a host of smaller projectiles, Scatter Arrow does a fair amount of damage when in an enclosed area, as each of its smaller arrows will bounce off of any surface they come in contact with. One major point on this: direct contact with an enemy before the split will cause every arrow to hit that foe, causing a massive amount of damage. Finally, Hanzo's ultimate is perhaps the most iconic out of every one of Mythic Prisms Overwatch 2's unique special attacks. Dragonstrike allows his next arrow to split into two massive dragons that twist around each other, go through walls and do huge damage to anyone caught inside of its wake. Needless to say, this is an absolutely wonderful attack for clearing out an objective or payload destination, and perfect timing will often net players the coveted Play of the Game.

The first thing you need to know when playing as Mercy is that you're not in it for the kills. It's entirely possible that Mercy might be the only character you have a negative K/D ratio with, and that's actually totally fine. The name of the game with Mercy is to heal your teammates, and as such, pulling out your Caduceus Blaster should be a last resort. Think about it: any moment you're using your relatively under-powered offensive weapon is a moment where you could be letting one of your teammates die. Granted, Mercy wouldn't have a pistol if she didn't need to use it at times, but it shouldn't be the main item that you use when picking this character.

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