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NovemberHeroes of the Storm Bringing Back Popular Game Mode
After a few minutes, it was clear that Blizzard’s biggest goal when creating Overwatch was to instill a sense of inclusivity, and this extends beyond the ethnicities of the playable characters. Aside from characters that originate from countries such as Brazil, China, Japan, India, the United Kingdom and more, Overwatch features a nice mix of both female and male characters. And while plenty of the female characters resemble the traditional female body types seen in games, characters such as Mei and Zarya buck the trend of tall, slender females. There’s also a couple of robot characters and a highly-intelligent gorilla, which just showcases Blizzard’s creative abilities even more.
Mercy also boasts a slightly passive perk known as Angelic Decent, which allows her to fall slowly when in the air by holding the jump prompt. This not only allows her to hide in plain sight, but it will also allow for moments of healing without being right in the thick of the action (survival is the name of the game with Mercy). Finally, Mercy's ultimate seems simple to use, but it's a wonderful way to frustrate your team if you're careless. Resurrect gives Mercy the power to revive fallen teammates, which is exceptionally useful when trying to take over an objective or win in overtime. However, simply spamming the ultimate button whenever a teammate dies isn't the most effective use of this ability, as it can often mean causing a swift second death. We recommend waiting for either multiple teammates to be down, or timing it for a massive push on an objective. As always, remember that Mercy is there to help, so in order to play this character effectively, you need to be committed to the success of others, which might not be your style if you're always seeking your next triple kill.
While this tweet has become the lowest-hanging fruit when it comes to criticizing Battleborn, it's completely emblematic of a game that doesn't always feel like it knows what it is. Whereas Overwatch maintains its laser-focus on providing the best multiplayer arena shooter experience possible, Battleborn often feels like it wants to be everything at once. While this provides a great deal of content for players to dive into, it also makes it feel like there's far too much present for any given mode to succeed. The campaign, which is widely considered to be the weakest portion of the entire package, is loaded with fairly mundane combat encounters and a story that feels a bit too bare-boned for its own good. Combine this with a standard point-capture mode, a straight up MOBA playlist and a MOBA-like twist mode, and Battleborn begins to lack the focus that Overwatch is priding itself on. Granted, if Overwatch wasn't so damn replayable, one could argue that it's lacking in content, but the sheer dynamism of its combat more than makes up for this.
If you were to rank all of Overwatch's heroes in terms of sheer quirkiness, then Lucio might wind up claiming the top spot. A support hero with potentially devastating offensive power when used properly, everyone's favorite Brazillian DJ has the potential to completely turn the tides of battle with proper positioning and ability knowledge. His main weapon, the Sonic Amplifier, has two distinct firing modes, each mapped to a specific mouse button (or trigger for those of you playing on console).
I’ll admit, when I first heard of Overwatch Hero Upgrades, I didn’t pay much attention, probably because Blizzard games have never really caught my attention in the past (I’m not the biggest fan of RPGs or RTS games). I did, however, take the plunge and tried out the game’s open beta a few weeks ago and walked away pleasantly surprised. Oddly enough, though, it wasn’t the core mechanics or technical polish that caught my immediate attention. Rather, it was Blizzard’s attention to inclusivity that impressed me the most.
When D.Va's mech is out of hitpoints, she ejects and is able to roam the stage as a quick 150 HP hero equipped with a Light Gun, which is accurate at all ranges but isn't super strong from a damage perspective. The main point of the Light Gun is not necessarily to get kills, but to survive and build up D.Va's ultimate meter in order to get a brand new mech. Unlike when her mech explodes, D.Va's default ultimate, Self-Destruct, allows her to eject from her mech, causing a massive explosion and giving her the opportunity to instantly summon another. What's more, this ultimate can be used in combination with her Boosters, creating a massive, horrifying moving explosion of destruction.
The first Brawl Mode, the holiday-themed Snow Brawl, is currently available for testing on the Heroes of the Storm PTR . The game mode will officially come to Heroes of the Storm when the patch goes live, likely in about a month. Considering the in-game interface says the PTR version will last for three weeks, Heroes of the Storm could be planning to start Brawl Mode at the beginning of Febru
The first thing you need to know when playing as Mercy is that you're not in it for the kills. It's entirely possible that Mercy might be the only character you have a negative K/D ratio with, and that's actually totally fine. The name of the game with Mercy is to heal your teammates, and as such, pulling out your Caduceus Blaster should be a last resort. Think about it: any moment you're using your relatively under-powered offensive weapon is a moment where you could be letting one of your teammates die. Granted, Mercy wouldn't have a pistol if she didn't need to use it at times, but it shouldn't be the main item that you use when picking this character.