22
NovemberValorant Characters and Abilities Revealed
Much like the Incendiary Launcher, this can be a great way to force an enemy out of good cover, or out of a small room, considering the damage radius of the ability. This can drastically turn the tide of a round, forcing an enemy to give up a really advantageous position and making them fight on your te
Riot Games needs to look into fixing this flaw before release, as players are already quitting when they die during ridiculous shootouts. It would be a simple change that would go a long way to making the game bet
To find the most success with Phoenix understanding how to use his abilities effectively is a necessity. Thankfully, Phoenix's kit allows for players of the character to combine his abilities to create a variety of synergies. Alongside the character's potential for some powerful team-related combination, Phoenix players are spoiled for choice when it comes to optimal p
Cypher's Cyber Cage is similar to ordinary smoke abilities, yet can be remotely activated will slow opponents caught within. His ultimate, Neural Link, will reveal the location of every remaining enemy – and knowledge is power in VALORA
Jett is certainly a fan-favorite, valorant patch 10.04so I imagine this is where I'll get the most backlash. Heck, even I play Jett more than the other agents. Her abilities are endlessly fun, with speedy dashes and quick, versatile smokes. Jett's primary function is to outmaneuver and overwhelm opponents, requiring clever movement and precise aim with her knives. In the right hands, she can run away with match MVP easily. However, aside from her less-than-unique smokes, her abilities are rather inward. That is to say, Jett doesn't have a ton of avenues to assist her team, other than to slay
Keep in mind, this smoke drops out of the sky, meaning if there's a roof or vertical cover of any kind in between the sky and the area you're trying to smoke, it's not going to land where you want it to land. Brimstone is going to need to be very specific and accurate in order to get the most use out of his smokes and realize there are certain places it just isn't going to work
Brimstone's Ultimate Ability is his Orbital Strike. Activating this is almost identical to how you activate the Sky Smoke; the difference being instead of dropping smoke from the sky, you're dropping giant death lasers. This does heavy damage over time, so if an enemy doesn't hightail it out of there immediately, they're going to be watching the rest of the round from the spectator cam
The system closely resembles what Overwatch has, where the game adds up the player's scores to make a total instead of pairing up players with similar scores and experience. This is another small change that would go a long way in attracting an audience to this platf
Phoenix's Hot Hands is another fire-ball style attack in which the character launches an incendiary blast that deals high damage to a surrounding area. This attack, when tossed, will place a lingering flame area that does incredible damage-over-time. This attack allows Phoenix players to "smoke" up a team that is defending a given area or even prevents a rushing team from accessing a particular entrance or exit. Not to mention the abilities potential team-wiping effects if thrown on an unsuspecting group of enem
The first of Omen's abilities is his powerful Shadow Step. A move that allows Omen to teleport to an indicated location, allowing the character to escape to new cover, take high-ground, or simply escape the given danger. Using Shadow Step to take high ground is its primary function, as it allows the character access to some seemingly inaccessible locations. Be aware of Shadow Step's long start-up period, and take this downside into account before you use the ability to either flank or escape a combat encoun
Brimstone's signature ability is his Sky Smoke. Activating this ability will pull up a map, allowing you to select one-to-three areas on the map where you would like to drop smoke, blocking lines of sight. The usefulness of this ability is going to up as you get more familiar with the maps, and it can go a long way in either helping or hurting your team, depending on how they're u
Omen's Dark Cover is comparable to Brimstone's Sky Smoke in which the shadowy figure fires a black smoke cloud and it will land at his marked location. Dark Cover is capable of traveling through walls, similar to his Paranoia ability. Making Omen's ability to place Dark Cover nearly limitless. This move has incredible versatility during a match and allows the character to provide some solid visual cover. In conjunction with Omen's other abilities, Dark Cover can provide some sneaky synergy with Omen's toolkit. However, be aware that Dark Cover shoots from the same plane as you are standing. So if you wish to place it on high ground you will need to stand on high ground before firing the cl
The matches are long and the SBMM system is subpar, which is why a surrender system should be implemented. This would go hand-in-hand with the honor system as it gives players an out without making them wait a set amount of time before being allowed into a new g