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Blog entry by Tory Arredondo

15 Ways To Make Red Dead Redemption 2 Better Than The Original

15 Ways To Make Red Dead Redemption 2 Better Than The Original

Shigeru Miyamoto famously said, "A delayed game is eventually good, a bad game is bad forever." There are examples both for and against this in the games industry, but with the recent delay of Red Dead Redemption 2 , many have wondered what this might mean for the title. While most turn to this quote and hope for the best, there is still a chance that things aren’t as good as they seem over at Rockstar. The company is famously tight-lipped. Even if there was trouble, we would never hear about it. With so many secrets still up in the air, we set about taking a different angle on the game’s de

Undead Nightmare not only bought along a whole new storyline for the player to beat, but changed the mechanics of the game to give an entirely different and addictively fun set of challenges to survive. Not taking themselves too seriously, Rockstar took the fairly solemn story of John Marston and his family and turned it on its head, making it a zombie themed nightmare. By changing the gameplay and how danger occurred, Rockstar gave their game incredible replay value. Due to its popularity, Rockstar would be remiss if they didn’t include a game changing DLC like this one. Whether they want to go back to the living dead, or go a different route, like an alien invasion, it will surely add hours of more fun to their g

The delay of Red Dead Redemption did not come with new details on the game. Several new screenshots accompanied the news, but these do not make us less worried. All screenshots do is prove that the game still looks great. We don’t know how the game looks in action, though, which can be a worry. The delay may only be a few months, but news of a delay is rarely good news, as it means that the game in question is in a rough state. Showing cold, hard gameplay would appease the public’s fears of quality and get fans even more excited for the game when it finally released in 2018. Until then, all we can do is speculate about how Rockstar may have evolved the ser

Much like the details placed into the rest of the game's world, the Van der Linde gang's camp always offers something new for players to discover alongside the other characters, whether that's playing a round of Five Finger Fillet with Micah, going hunting with Charles, palworld advanced Bow or having some drinks with the gang around the campfire at night and sharing stories with them. Though many of these moments are surely scripted depending on where you are at in story, the way that other characters in the camp interact with Arthur comes off naturally and believable. At certain moments when I visited camp, several characters would often come up to talk to me as they passed by, whether it was Dutch commending Arthur for a job well done on a recent heist, or Uncle drunkenly stumbling his way over to speak with me.

For such a stoic man, John Marston, the protagonist of Red Dead Redemption , was a bit for a clutz. Despite being a frontiersman that should’ve been adapted to the rough terrain of the West, players found their character stumbling around like a drunken fool at the slightest notion of uneven land. It didn’t seem like John Marston had much ability to explore anything other than flat firm ground. Getting a player character that can climb up can ledges and swim across rivers would make for a much more realistic Western character, ready to take on whatever the terrain throws at them. He doesn’t need to have Assassin’s Creed style free running, jumping from tree to tree like a flying squirrel, but a bit more natural movement and flexibility over what terrain the player can traverse would make for a better character and experie

And what do you know? There was actually something to find. Up on Mt. Shann, a little searching will reward you with a find big enough to make any archaeologist jealous. A massive skeleton lies solitary among the snowy mountains, begging the question: Is that really the end of the hunt? Or is the truth still lurking somewh

GTA V in its original state hit shelves in September of 2013. The next generation version came roughly a year later, with the PC version hitting in early 2015. Rockstar has been gradually updating GTA V online since then and working on Red Dead Redemption 2 . Rockstar is known for taking a long to release games, but five years between projects is long, even for them. When GTA IV released in 2008, Red Dead hit only 2 years later in 2010, which was followed by GTA V three years after that. The company must have known what their next game would be for some time. Maybe this prolonged development cycle is another sign that the game is in a very rough state and the delay is for more than just pol

The marketing for a game starts the second it is announced. The job of marketing is to not only increase awareness of a title, but maintain hype through the game’s release. Shorter marketing cycles are typically more effective because they have a tighter focus. Red Dead Redemption 2 ’s marketing started in late 2016. While it is intermittent, this incredibly long cycle will likely see the game fall off some people’s radar for months before they suddenly remember that it exists. Rockstar is no stranger to long marketing cycles, but that doesn’t change the fact that it could still negatively impact the game’s sales. Red Dead simply isn’t as well known as GTA , so it needs every push it can get to take the gaming world by storm once agbirdseye-view-of-the-front-of-a-docked-ship.jpg?width=746&format=pjpg&exif=0&iptc=0

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