Skip to main content

Blog entry by Lilia Boxer

Cyberpunk 2077 Dev Asks Players Not To Spoil Story & Gameplay Until Launch

Cyberpunk 2077 Dev Asks Players Not To Spoil Story & Gameplay Until Launch

CD Projekt Red is looking into the possibility of removing epilepsy triggers from _Cyberpunk 2077 _ . CD Projekt Red's new open-world game has been one of the most anticipated titles in the industry for a good eight years now, and after numerous delays, fans are finally ready for its December 10th release later this week. Reviews of the game are coming in, and critics seem to have largely deemed it to be worth the wa

It's increasingly common for AAA games to have accessibility features, so it's strange that CD Projekt Red used such major epilepsy triggers in Cyberpunk 2077 without including a way to turn them off. There are many quality and performance options in Cyberpunk 2077 , but none of them include a way to lower red and white light flashes. With a game as hotly anticipated as Cyberpunk 2077 , some people prone to seizures will still play the game, and thankfully there are some (frustrating) ways to try to avoid the trigg

It's possible that CD Projekt Red has whipped up some sort of ARG in order to help promote the game. These are always entertaining and engaging advertising campaigns; Activision proved that earlier this year with an in-depth ARG to promote Call of Duty: Black Ops Cold War . Activision went all-out on this project, mailing slide projectors to fans and giving them a cryptic website full of puzzles to solve, and even a copy of classic text adventure game Zork . These efforts certainly paid off for Activision and were well in line with the conspiracy-heavy setting of the game. Cybernight might be a similar project, perhaps giving fans the chance to participate in some sort of digital heist. Or maybe it's the name of a mission in the game, or a special event CD Projekt Red will be hosting on release

CD Projekt Red's commitment to addressing this issue is promising, though. It's always good to see developers recognizing their faults and making their games more accessible to all. One can only hope that CD Projekt Red's promised solution will come soon, and that _Cyberpunk 2077 guide|https://Cyberpunk2077fans.com/ 2077 _ will be worth the wait for all gamers, regardless of what conditions they might h

Right now, there's no way to turn off the rapid red and white light that flashes during Cyberpunk 2077 Braindances and other nightlife scenes. CD Projekt Red may patch in the option at a later date, but it's not available right now. People who are prone to epileptic seizures may want to avoid **Cyberpunk 2077 ** for now, or at least look away from the screen during animations of flashing lights if they decide to try and play any

PC and Google Stadia players can get a slight head start playing **Cyberpunk 2077 ** after developer CD Projekt Red released specific preload and release times for gamers around the globe. Cyberpunk 2077 is arguably the most anticipated release of the year, years after its original teaser trailer dropped as the studio decided to focus on the highly-acclaimed The Witcher III: Wild Hunt . After a troubled development cycle that resulted in multiple delays and death threats being sent to the developers , the game is finally set to release this Thursday - and even earlier than that for some lucky play

"Cyberpunk 2077 is dark and disturbing at times (frighteningly so), but the majority of its content is fascinating, and loaded with depth through the various RPG systems and lore. I thoroughly enjoyed my time in Night City, and Johnny Silverhand is a great partner to see the sights with. Cyberpunk 2077 doesn’t overstay its welcome with its critical-path story, and invites players to jack in and stay for hundreds of hours of unique content should they want to. It didn't blow me away like The Witcher 3: Wild Hunt, but is still a hell of an opening to what will hopefully be a new seri

The setting for Cyberpunk 2077 is the futuristic and dense megalopolis known as Night City. Because of this, there are a lot of scenes involving flashing light. These flashing lights, especially red and white light, are a major trigger for many people with epilepsy. This has been the main reason for the epilepsy warning, but it's not the only seizure trigger found in Cyberpunk 20

Coupled with updates and patches that are liable to come rolling in at launch and well after, these opinions may not be fully representative of the more free experience players will likely choose to have once it's in their hands. Players still on the fence about Cyberpunk 2077 after all this time may do well to wait a little while for its growing pains and technical issues to be ironed out, but the generally high praise should speak for itself for those raring to go as soon as possible on Thurs

03_143043hV8GnYE9C4.jpgUnfortunately, when the game hits shelves on December 10th, not everyone will be able to fully enjoy the bright lights of Night City. Liana Ruppert, a journalist for Game Informer , issued a PSA yesterday warning epileptic fans of an overabundance of flashing lights in the game which could potentially trigger seizures. Given the high-tech nature of the game's setting, this is perhaps understandable, but that doesn't make it any less dangerous. Among the many potential triggers Ruppert outlined were decorative lights pulsing in multiple bars and nightclubs, as well as a glitchy visual effect which appeared every time Keanu Reeves' character Johnny Silverhand appeared onscreen. She also identified the game's braindance mechanic as a major threat; the headset that protagonist V uses to engage with this mechanic in-game bears an unfortunate resemblance to a medical device used specifically to trigger epileptic episodes, and is roughly as effect

  • Share