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JanuaryCyberpunk 2077 Review Round-Up: Does It Live Up To the Hype
The journalist who warned players of epileptic seizure risks in _Cyberpunk 2077 _ has received dozens of videos camouflaged as support that are actually capable of inducing photosensitivity triggers. Most, if not all, games feature seizure warnings that pop up in-game ahead of the main menu screen. However, players with epilepsy should be extra wary of the Braindance segments and other design choices featured in CD Projekt RED's forthcoming role-playing ti
Ruppert's recent post on the matter ends with a simple message: " Be better, please ." This kind of plea for simple acts of empathy, that should truly take no effort, is the rallying cry each and every time topics of this nature resurface. Evidently, the gaming community, at least as it exists on social media, still has plenty of growing to
"Cyberpunk 2077 is dark and disturbing at times (frighteningly so), but the majority of its content is fascinating, and loaded with depth through the various RPG systems and lore. I thoroughly enjoyed my time in Night City, and Johnny Silverhand is a great partner to see the sights with. Cyberpunk 2077 doesn’t overstay its welcome with its critical-path story, and invites players to jack in and stay for hundreds of hours of unique content should they want to. It didn't blow me away like The Witcher 3: Wild Hunt, but is still a hell of an opening to what will hopefully be a new seri
Game Informer Associate Editor Liana Ruppert recently penned an "Epileptic PSA," detailing exactly what epileptics can expect from Cyberpunk 2077 . Apparently, it's not only the highly-stylized Braindance feature that can cause problems for those with a history photosensitivity troubles. " General triggers " may also prove problematic due to the sci-fi title's interface, according to Ruppert's article. And some sequences involving Keanu Reeves' character, Johnny Silverhand, could similarly affect those with some forms of epile
On Twitter, CD Projekt Red developer Fabian Döhla took the time to answer several questions regarding the patch and what it will fix. First, Döhla announced that " a bunch of issues reviewers encountered (and reported) have been fixed already, some more are part of the update. " This tweet then prompted another user to ask about issues that reviewers claim to have still have had even after the game's so-called day zero patch, to which Döhla again respon
The upcoming action RPG developed and published by CD Projekt Red has taken several public spills on its eight-year-long stumble to the finish line, but it still managed to remain the most anticipated title of 2020 (if not of the soon-closing decade). Beset by production delays, leaks, and reports of widespread crunch that can only mark a AAA endeavor of its scope, Cyberpunk 2077 quickly became the gaming industry's worst-kept secret. CD Projekt Red has already taken to Twitter to plead with players who managed to snag an early copy to not release any spoilers or information about the title until after December 10, but unfortunately, the internet rarely listens and never forg
Cyberpunk 2077 has managed to turn around player perception in the years since its disastrous launch, thoroughly patching and updating the game to deliver more of its original promise. Hopefully, GTA 6 will be in a better state by next November, but Rockstar could learn from CDPR's example if the game disappoints at rele
Döhla's thread literally answers quite a few questions, but it also raises a few more, particularly for PC players who cringe at the idea of playing anything at 30fps. While it will be possible to adjust the settings and get the game to run at 60 FPS, doing so looks like it will cause a slew of other problems that the day one patch will likely not address. Assuming players stick to the recommended settings, the game should run smoothly on the (now) last-gen consoles, as well as on the new PlayStation 5 and Xbox Series X/S . That is, at least until the upgraded versions of Cyberpunk 2077 releases sometime next y
A screenshot of the actual map in-game, provided courtesy of GadgetGang , doesn't reveal any spoilers per se, but it does show just how much there is to do in Cyberpunk 2077 . The map is huge, as was expected, but what wasn't expected is the sheer density of Night City. The screencap comes from early gameplay, which means that even in the initial chapters of the story, there's already eleven active mission markers, along with a ton of other stuff to do and
While bugs, exploits, and other symptoms of rushed software optimized for perhaps too many platforms are a common thread between most of the above reviews, few question the entertainment value of inhabiting tortured protagonist V and roaming the gorgeously bleak districts of Night City. Another commonality that most (if not all) of these early evaluations share is that they're based primarily on Cyberpunk 2077 news|https://cyberpunk2077fans.com/2077 's main questline and little else, as CD Projekt not only opted to issue keys on a spotty basis, but also with a very tight time window for completion before today's embargo lif